Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:20 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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23 September 2022 14:45 UTC · Community Announcements · MythicalCity
Unfortunately due to factors beyond our control, the server technology we are using is no longer available for us to use in Neon Exile and since the game is so tightly integrated into this server technology we are not currently in a position to change the backend to a different provider. We have therefore taken the difficult decision to shut down the early access and sales of Neon Exile. The game will be removed from sale on September 30th 2022 and the servers will no longer operate. If you own the game, you will be able to continue playing the single player training courses, but there will be
10 May 2021 15:51 UTC · Community Announcements · MythicalCity
Your Vanguard suit has been updated to v0.2. This update features: 2 new Advanced Training Missions, these are single player timed courses similar to the first training mission. Major rewrite to our server backend and updated version of the game engine. This will allow us to do more in the future and support more exciting multiplayer and persistent world features. Updated Fringe Sector environment with new structures. Support for our new experimental team PVP mode events. Purple glow for objects that will be picked up with Force Grab.
5 May 2021 12:38 UTC · Community Announcements · MythicalCity
We're holding a free beta-test of our new team PVP persistent battle mode starting on May 10th. Join us in a massive 144 sq. km world where everything you do and build is persistent. Get your key at: https://www.reddit.com/r/VRGaming/comments/n4q7g4/team_pvp_beta_test_free_keys_in_the_persistent/ You will not be able to change teams during the week-long test. Turrets will target enemy players. VERMIN will still spawn but will not have Colonies. The Vanguard team will be based at A and the Exile team is based at B. You will only be able to teleport to your own base. Player name tag (above their
4 September 2019 00:04 UTC · Community Announcements · MythicalCity
With the 0.115 update we have launched the week-long test of the new PVP Team battle mode. This is an experimental game mode that will pit 2 teams against each other instead of focusing on the PVE VERMIN threat. The goal of the battle is to destroy the generators of the enemy team. These can only be destroyed with an EMP Bomb and can be rebuilt after they have been destroyed. During this test the regular Fringe Sector PVE gamemode will not be available. The test will end in 1 week. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35404787/06331c9d8c8fc5cce58ef8a4f2b851de287f6
30 August 2019 01:13 UTC · Community Announcements · MythicalCity
This update addresses a few server side errors and the following changes: - New module snapping system. Module parts (such as fabricator, health station) now snap into position when placed so you no longer have to line them up exactly. Even dropping the part on the approximate position will snap it into place. - Fix to Blaster (basic gun) running out of ammo. - Smoothed out network movement of some objects and enemies. Players still need to be fixed for smoother movement. More details and upcoming changes on our roadmap https://trello.com/b/n5shJciI/neon-exile-roadmap
28 August 2019 06:14 UTC · Community Announcements · MythicalCity
Neon Exile has been updated to 0.113 with the following changes: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35404787/7632e2c65e39f9088ae265ac49cc98f2f86560e1.png - Buildable health station - VERMIN Drop Pod art updated - Added compass directions image to spawn platforms - Fix to Vanguard Turrets not buildable in certain locations. - Fix to VERMIN soldiers getting stuck in some cases - Some optimizations in network traffic - Destructible Zipline connectors - Updated game icon We have also been running live event missions like this one: https://www.youtube.com/watch?v=hjY
23 August 2019 01:50 UTC · Community Announcements · MythicalCity
This update addresses some bugs and internal optimizations, while also improving some mechanics. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35404787/0602bcc5042628e290e952e8cd4217fddc7ebcd8.png - Construction snapping settings. You can now set the position and rotation snap amount or turn it off completely to build free form. - New scrap items to pick up. - Added force grab to hands that have a weapon mounted, but at a shorter range. - Added a large world map to each base spawn area, showing direction of VERMIN attack. - Added a leaderboard to PVP zone - Added a leaderb
17 August 2019 09:47 UTC · Community Announcements · MythicalCity
Today's update continues some internal upgrades and fixes to the VERMIN as well as the following changes: - When the options menu is open you cannot select an inventory item to prevent accidentally spawning them - Fix to inventory full bug - Optimizations to terrain to improve performance - Messaging system added so dev and mission messages can be sent to players - Increased size of snow mound around Vanguard bases. - Lowered the toxic fog slightly so you don't have to jump/climb as high to get out of it. As always, check on our Discord server if you have questions or need help: https://discor
15 August 2019 00:40 UTC · Community Announcements · MythicalCity
Our new update is now live with v0.110. This update addresses mostly internal server optimizations but also a few other bug fixes and improvements: - VERMIN improvements and bug fixes - Server optimization to support more VERMIN - Added a healing sound - Fixed leaderboard display at bases - Minimap grid fixed to 100m distances - New sound effect for EMP - Prevent shooting while grabbing the zipline - Prevent inventory button selection when grabbing the zipline As always, check on our Discord server if you have questions or need help: https://discordapp.com/invite/zyyrGzd The first raid mission
12 August 2019 05:44 UTC · Community Announcements · MythicalCity
This update mostly improves the VERMIN AI and their ability to attack players. In particular the Soldier VERMIN are now more deadly and can attack player built structures. It's time to protect your bases with Vanguard Turrets. - VERMIN AI improvements - VERMIN can target player structures and destroy them - Small audio tweaks - Fix to issue with VERMIN in tutorial training level - Fix to turrets so they properly target VERMIN - Fix to XP gained from destroying VERMIN colony with EMP - Fix to stats UI so it gets updated each time you open the options menu - Added a mission beacon that will be u
8 August 2019 18:42 UTC · Community Announcements · MythicalCity
A quick fix update to some critical issues: Fixed healing bug where players would sometimes heal constantly Fixes to VERMIN movement and tweaks to some VERMIN bots Fix to not being able to collect scrap sometimes Potential fix to scrap filling up an inventory slot We've also updated the rock mess with snow and better detail when viewed close up (ie: when you are climbing). https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35404787/52b1e85300753f83c210e3a032077f0aa038035c.png
7 August 2019 21:49 UTC · Community Announcements · MythicalCity
Yesterday we had our initial launch of Neon Exile into Early Access on Steam and received a lot of great feedback from players via Discord and in-game voice chat. It was really fun meeting players "in-person" in VR and showing them around the game. We have created a brief help page that outlines the goals of the game as many players were confused about what to do in the Fringe Sector. https://www.neonexile.com/help.html Today we released v0.107 which addresses some of the main concerns with a few quick fixes. This doesn't cover everything and not every change is final, but mostly things we cou
7 August 2019 15:13 UTC · Community Announcements · MythicalCity
Neon Exile has launched into early access! Thank you to all of our early players who joined in and have been providing feedback. If you would like to join the discussion, we have a Discord server: https://discordapp.com/invite/zyyrGzd This initial release is a very early version of the game meant to prove out the following features: Movement mechanics Building mechanics Combat mechanics Server stability https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35404787/45a38816a3d37040bdefff82362b78382b14af7c.gif We will be releasing updates regularly, with major updates monthly and s
24 July 2019 19:26 UTC · Community Announcements · MythicalCity
Launch Competition The Neon City Defense Council has launched the Vanguard training simulation. Join today for an opportunity to compete to bypass the Steam application cost. Between July 24th and July 31st pilots will be able to participate in the training course via the Steam demo. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35404787/23ebf2c7b7ea98613f350008c6d3ec9e6df6481a.jpg The top 20 pilots who complete the exam section of the course with the fastest time will receive free access (Steam key) to the full Neon Exile experience launching in August. The exam is a phys
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