Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:25 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2016-10-01 19:07 UTC · Community Announcements · Ozzadar
Hello everyone! Finally, we're ready to release Update 3 to the world! It's a big one, so let's get right into it. Our main goal with this update was to address overall quality of life for users of our application. Most of the underlying functionality hasn't been changed; though we believe we've made quite a few strides towards accessibility. Window Management ----------------- This update brings with it some new features to organize your workspace. Now, when moving your windows, you'll notice 8 preset locations for you to snap your windows to. Your initial desktop window will launch in the fr
2016-10-01 19:07 UTC · Community Announcements · Ozzadar
Hello everyone! Finally, we're ready to release Update 3 to the world! It's a big one, so let's get right into it. Our main goal with this update was to address overall quality of life for users of our application. Most of the underlying functionality hasn't been changed; though we believe we've made quite a few strides towards accessibility. Window Management ----------------- This update brings with it some new features to organize your workspace. Now, when moving your windows, you'll notice 8 preset locations for you to snap your windows to. Your initial desktop window will launch in the fr
2016-09-13 13:02 UTC · Community Announcements · Ozzadar
Hey guys and gals! First major update since launch coming in that resolves many issues users have been experiencing. This update comes along with a complete rebasing / refactoring of the code and therefore will possibly have some small differences in feel to the previous version, though much cleaner. Here are the highlights: Fatal Error! There was a bug within our windowing code causing many windows to crash the application without any real consistency or predictability. Each system reacted to the application differently. We have (hopefully) resolved all these issues. Across our extensive test
2016-09-13 13:02 UTC · Community Announcements · Ozzadar
Hey guys and gals! First major update since launch coming in that resolves many issues users have been experiencing. This update comes along with a complete rebasing / refactoring of the code and therefore will possibly have some small differences in feel to the previous version, though much cleaner. Here are the highlights: Fatal Error! There was a bug within our windowing code causing many windows to crash the application without any real consistency or predictability. Each system reacted to the application differently. We have (hopefully) resolved all these issues. Across our extensive test
2016-09-03 14:39 UTC · Community Announcements · Ozzadar
Hey guys, Thanks to some user feedback we've been able to smooth out the experience on the Vive! Here are some updates pushed through: - DreamDesk screen now correctly face the user on Vive devices. - DreamDesk ctrl+alt menu now displays in front of the user as intended on Vive devices - DreamDesk webcam window (Ctrl+alt+4) now correctly positions itself in front of the user on spawn on Vive devices. - Window vertex density increased to provide a smoother curvature - Desktop will now position itself where the user is looking when toggled back on after hidden on all devices. Thanks for the feed
2016-09-03 14:39 UTC · Community Announcements · Ozzadar
Hey guys, Thanks to some user feedback we've been able to smooth out the experience on the Vive! Here are some updates pushed through: - DreamDesk screen now correctly face the user on Vive devices. - DreamDesk ctrl+alt menu now displays in front of the user as intended on Vive devices - DreamDesk webcam window (Ctrl+alt+4) now correctly positions itself in front of the user on spawn on Vive devices. - Window vertex density increased to provide a smoother curvature - Desktop will now position itself where the user is looking when toggled back on after hidden on all devices. Thanks for the feed
Full appinfo as delivered by Steam PICS, changenumber 35945459. Also at /api/app/520210/raw.
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