v1.1.0.2
Engine update
Shoot and drift around the chaotic streets of Strife City, a hub for crime, secret societies, paranormal activities and lots’a *CHA-CHING*!
| App ID | 663690 |
|---|---|
| App type | Game |
| Developer | Oddscure, RadioDog |
| Publisher | Oddscure |
| Homepage | https://oddscure.com/ |
| Release date | 7 November 2017 |
| Release state | released |
| Free app | Yes |
| Store page | store.steampowered.com/app/663690 |
| Last store refresh | 11 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | RivalRampage.exe | windows | ||
| 1 | RivalRampage.x86_64 | linux | ||
| 2 | RivalRampage.exe | -force-opengl | windows | (using OpenGL) |
| 3 | RivalRampage.x86_64 | -force-vulkan | linux | (using Vulkan) |
| 4 | RivalRampage.exe | -force-vulkan | windows | (using Vulkan) |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 21:22 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20253693 | 4 October 2025 16:25 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228990 | windows | from app 228980 · shared install | ||||
| 663691 | windows | 410.75 MB | 189.78 MB | 1168834836602950827 | ||
| 663692 | linux | 405.16 MB | 187.16 MB | 3192231166569765823 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20253693 | public | 4 October 2025 16:25 UTC | 11 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:22 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Engine update
Fixed NPCs getting stuck not moving after jumping or getting knocked down Updated Creatures and Packages rarity colors and changed Common color from yellow to blue, added rarity tags Returned drop frequency back from weekly to daily
Hello, it's been a while! I improved the state of the game to get it up to date and to make it easier for me to make small updates in the future if needed. I was going to include the deleted content and gamemodes with this update, but I figured I'd rather release it early and add the gamemodes back with further updates. I didn't keep track of all the changes since the last update, so I'll just write down a general list of notable changes. Rewrote and improved most of the code Changed the networking model from Client/Server to P2P with lobby creation/browser Updated networking to use new Steam
Hello, I want to share Odd Remedy, a game I've been working on for a while now which is finally available on Steam! (P.S. a Rival Rampage update is coming at some point😏) Check it out here: https://store.steampowered.com/app/1745680/Odd_Remedy Have fun! 😎
Changed max item drop frequency from daily to weekly
The game is now free and the refunds have been enabled!
Edit: The build is now live! Hello again everyone, I'm going to make the new update live now. I've implemented Steam Inventory recently and instead of removing it, I've decided to bring it back. So the plan is: * Release the major update * Bring back Steam Inventory * Update the store page with the new game update Also, some notes about the new update: * Changed the gameplay completely, I've changed it to co-op so now the server only allows up to 4 players * Added AI enemies * Added custom server hosting, you can now host your own servers * Added a few co-op missions * Added in-game music * Ad
Hello everyone, I'm sorry to announce that we're moving away this game. I will move the game to Free to Play (hopefully soon) instead, with new gameplay and a server build included. We can't work on this game anymore for various reasons, but for the most part it's because of the lack of sales to support it and exhaustion. -Augustas
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/663690/raw.
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