Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:51 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
16 December 2025 04:24 UTC · Community Announcements · earrgamestd
Good evening. This micro-patch includes a couple of small fixes.Audio volume settings were being ignored after certain fade‑in/outs.The spiky ball minigame click‑spam cooldown was completely removed. It may feel slightly more responsive.As always, feel free to report anything you may like fixed/modified! But please do so in the pinned posts, otherwise I may not receive the notification :/Thanks for your attention!earrgames
12 December 2025 01:54 UTC · Community Announcements · earrgames
Hello! The 1.1.7 update is out. It basically fixes minigames related bugs, and some small tweaks to their difficulty to reduce overall frustration.Changes & Fixes:Minor text corrections.Splash screen logo transitions are faster.Fixed the disappearing die issue in the die roll minigame.The spiky ball minigame is a bit more responsive. Keep in mind there's a 0.05s click cooldown to reduce click spamming.The slot machine’s maximum scroll speed has been decreased. The 4x4 swapping tiles memory minigame now switches only 10 times instead of 12. Swap time was also slightly decreased.Please, let me k
21 October 2024 00:09 UTC · Community Announcements · earrgamestd
Brothers and sisters, recently a kind soul sent a bug report to my email, allowing me to address it. I believe almost everyone has encountered the blank rectangle NPCs at the store, well it's gone for good now. I apologize for neglecting the forums; at some point, I simply stopped visiting and completely forgot about the project. So, if you find any more bugs, no matter how small, please email me at earrgames@gmail.com, and I’ll address them as soon as I can. Thanks for understanding!
6 March 2024 18:04 UTC · Community Announcements · earrgames
This patch is aimed to make the game a bit more comfortable. A new menu option was added to activate the potentially dangerous but fast Instant-Click-Chording. (Hovering this option also explains all the ways to chord if you left this option disabled) Summary: Added a One-Click instant chording option to the settings menu (Left or Right clicking a number will auto-chord immediately. Disabled by default) The Changes-Log box is now scrollable with the mouse wheel. Windowed mode option converted to single checkbox next to resolution selector. Blacksmith sprite was slightly modified (Reduced jaw p
4 March 2024 14:27 UTC · Community Announcements · earrgames
Full details below! https://steamcommunity.com/games/667790/announcements/detail/4129308833418550230 Thanks! Emmanuel, (earrgames)
4 March 2024 14:14 UTC · Community Announcements · earrgames
Hello, hope you are all doing well! Just passing by to announce a small patch/bugfix for some of the reports in the bug's thread (Technically not a patch, as the engine was updated too, but oh well...). This took me a bit longer than intended as I had to upgrade the engine version and a lot of things broke down. Hopefully this will extend the game compatibility for the years to come. PD: I replayed the game, and there are a few things I would like to discuss with you about the design and leaderboards. I didn't want to do drastic changes without getting your opinion first, so I'll soon start a
15 July 2018 15:20 UTC · Community Announcements · earrgames
Hello again! It was about time for a small update, this version brings full compatibility for 4:3 aspect ratio and some minor graphical improvements. Also, there was a serious bug in the challenge mode which the level curses were not showing, now they can be played properly. As always, if you encounter any bug, please report it in the bug reporting thread. Versions 1.1.3 Log: - Full resolution support for aspect ratios as low as 4:3. (Horizontal Black bars removed) - Several game events will produce subtle particle effects on click. - Some animations and transitions has been slightly smoothed.
13 June 2018 00:00 UTC · Community Announcements · earrgames
Hello there!, this small update fixes a game breaking bug which happened when scoring more than one million points in infinite mode; Now the max score should be limitless (Assuming no other related bug remains hidden). Changed - After the floor 60 in infinite mode, the amount of dropped gold will start to decrease slowly. Fixed - It was not possible to score more than one million points in infinite mode. Fixed - The resume match panel was not properly showing the current floor in infinite mode, As always, if you encounter any bug, please report it in the bug reporting thread. Wishing you all t
28 May 2018 00:11 UTC · Community Announcements · earrgames
The last version had a killer bug in the infinite mode, which made the game unplayable after losing all of your lives. Fortunately, someone pointed it out in the forums, so please, don't be shy with bugs, if you ever find something strange report it in one of pinned threads and I'll try fixing it asap. Wishing you all the best, Emmanuel (earrgames).
21 May 2018 15:32 UTC · Community Announcements · earrgames
Sorry for the absence, I was updating my old game Into the Gloom and took a bit more than expected... anyway, The new Downbreak version 1.1.0 is out! it features some changes to the campaign mode, two new items and a reworked tower-end reward system. Some graphics were improved too. And lastly, but not least important, now levels are 100% guaranteed to have a solution from top to bottom (Thanks Scott!). If you encounter any bug, please report on one of the pinned threads. Thanks! V 1.1.0 Changes - Remaining level time now counts toward total level score.(25pts x Second) - Level solution path a
16 April 2018 14:43 UTC · Community Announcements · earrgames
I'll just leave this here for posterity. https://i.imgur.com/lxx4HQ0.jpg
16 April 2018 14:13 UTC · Community Announcements · earrgames
V 1.0.2 Summary: -Some small details in the settings descriptions when hovering were corrected. -Square clicker was not possible to start by pressing begin. -Pause menu Master volume slider was not visible sometimes. -Pause menu Master volume Icon was buggy as hell. Let me know any other bug you find please, and thanks for your reports! Wishing you all the best, Emmanuel (earrgames).
15 April 2018 15:05 UTC · Community Announcements · earrgames
Hi there folks! This first update brings many new configuration options for some of the suggestions so far, including (but not limited to) brightness control and disabling minigames events. It also now features in-game Changes log report and a notification system so I can let you know about important events. On Tuesday 17th we'll begin discussing relevant content changes and additions for the next big update in the Updates thread. V 1.0.1 Summary: -In-game Changes Log panel, now detailed information about updates can be seen here. -In-game notification system, now notifications about important
15 April 2018 14:39 UTC · Community Announcements · earrgames
Hey guys, the dev here! Let me first thank you all who has supported this project so far, just wanted to let you know we're not done by any means with this game, while we are not in early access and the game can be considered a finished project, that doesn't mean the game is in its final state. So far the game seems to be doing good, but lets face it, it has its flaws and needs some refinements, what is more, there is plenty of room to fit new content and improve the experience. Actually, the game was not released before, mostly because of uncertainty, I really didn't have a proper open testin
Full appinfo as delivered by Steam PICS, changenumber 37155792. Also at /api/app/667790/raw.
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