Final Update
Added French language support. Huge thanks to David Courté for the full French localization! Removed a quest due to bugs.
FPS is a Sci-Fi cargo pilot sim, with an engaging emergent mission-driven storyline, with a real-time economy with free flight and trading, on an alien world to explore. All in customizable upgradeable, well-simulated VTOL craft with real weather, and flight dynamics.
| App ID | 673210 |
|---|---|
| App type | Game |
| Developer | RAZAR s.r.o. |
| Publisher | RAZAR s.r.o. |
| Homepage | https://frontierpilot.net/ |
| Release date | 7 December 2021 |
| Release state | released |
| Controller support | full |
| Workshop | Visible |
| Store page | store.steampowered.com/app/673210 |
| Last store refresh | 11 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Frontier Pilot Simulator.exe | windows |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 21:11 UTC | $24.99 | $24.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 17880939 | 1 April 2025 14:23 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 673211 | windows | 3.40 GB | 2.22 GB | 2965833036196285297 | ||
| 673212 | windows | 4.16 GB | 2.71 GB | 3954584844348464525 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 17880939 | public | 1 April 2025 14:23 UTC | 11 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:11 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Added French language support. Huge thanks to David Courté for the full French localization! Removed a quest due to bugs.
We are pleased to announce the release of a new update for Frontier Pilot Simulator! This release is the result of our hard work on optimizing the game, resulting in a significant improvement in its performance. The game now runs much smoother with no sudden FPS sags, providing you with an uninterrupted and immersive gaming experience. It is especially important to note that in this update we have achieved 100% game readiness, meeting all our original plans. This means you're getting exactly what we envisioned from the beginning, and we're sure you'll love it! In addition, we're excited to ann
Dear Frontier Pilot Simulator Players, Wishing you a joyous Christmas and a Happy New Year filled with excitement, adventure, and soaring success! May your flights be smooth, your cargo bountiful, and your destinations awe-inspiring. As we approach the year's end, both in the virtual skies of Frontier Pilot Simulator and in your real-life pursuits, may you soar to new heights. Exciting news: The console version has concluded, and we're gearing up to submit it for certification. Additionally, we're implementing optimizations for the PC version with an upcoming update. Thank you for being a part
Hello everyone, I have some important news to share with you all about the game we have been working on. As many of you may already know, the development team consisted of employees from the Czech Republic, Ukraine, and Russia. Unfortunately, just before the end of last year, we experienced a break in development. This was further compounded by the outbreak of war, which ultimately led to the original team splitting up. However, we are happy to announce that there is now another team working on the project, focused on porting the game to the PS5 and Xbox by the end of this year. We understand
{STEAM_CLAN_IMAGE}/29589799/464beedbc6975276e1b35169a536907699ad6d71.png Hi, Pilots! First of all, we are happy to announce in-game TrackIR 5 support, so you can make your game experience even better now. We hope you enjoy playing our game and be sure we do everything to hold this experience at the same and even higher level for all of the players. FPS, VR We are still working hard to bring the optimization to a new level, including all of the shaders, code, artworks, and so on. Unfortunately, the engine on which the game is built does not allow us to get even better performance, but we are se
What is new inside: - Optimization - More new types of animals - Asynchronous loading of objects and terrain - less lags - GUI, HUD - customization - Afterburner for ships - New training system - New territories - Hel and other small islands {STEAM_CLAN_IMAGE}/29589799/bb266aed66f73e13933dfd0a6c0b17ed1a5f183a.png
Hi, Pilots! We have already welcomed you so many times, but today is a special day! We are pleased to announce that after so many years, we have finally reached the release version of the game! We would like to thank everyone who supported us on early access, thank you for all your feedback and help! For new players, we give a 10% discount for a week! Additionally, we would like to please you that in Q1 2022 we will announce a VR version of the game! We hope that you will enjoy playing the game, and we will continue to help with this! Follow the news to keep up to date with all the latest! FPS
Hi, Pilots! We know you've been waiting for this sooo long! We are finally ready to announce the release date - December 7th! Call your co-pilots, mechanics and close the holds - we're going to take off! FPS Team {STEAM_CLAN_IMAGE}/29589799/b056373e711b4a130d96a3663fe71b2dbda52fb0.png
Hi pilots! We apologize for a few months without announcements! We have been working hard on the game to bring you even more perks in the new releases. We would like to share with you that the release version of FPS is almost done and we will be able to announce it very soon! Now it is time for you! We read and appreciate your feedback, so do not hesitate to share more details with us! We are looking forward to your ideas! FPS Team {STEAM_CLAN_IMAGE}/29589799/d228f486aaa4bf074dac25311382336af7be784c.jpg
From the main menu select Settings -> Controls to choose your desired setup. Make sure your controller is plugged in before loading up the game otherwise it won’t be recognised. We recommend you watch our tutorials in the following order, and then complete the accompanying in-game tutorial.
Hello Pilots, A new update was released. Thank you all for the support, ideas, and help with development. At this time we were focused on the optimization, hud HUD components, and lightning. The main problem with freezing was the moment of the game save. Right now the game will save the progress only in the hangar, trading zone, and landing. Another request from the players was advanced setups of the hud. Also, we've made a new trailer, updated steam page (draft), and early access information. (please follow the link and rate the trailer) Oh, now you can open a map during the flight. HUD impro
{STEAM_CLAN_IMAGE}/29589799/017949e067e3f7206299c6e6ac61cfaa0cdecf65.png Ahoj, Pilots. We went through your wishlist and decided to make a VR version of the game (middle or end of the summer). We are curious how do you see VR in our game and what functions have to be in it. Please write your answers in the comments and explain why do you want your suggested functionality. Best, FPS Team
Ahoj Pilots, Thank you all for participating in the yearly survey. Our team highlighted 2 issues: In what units should the flight parameters be displayed on the HUD? (ex. flight altitude - feet, etc.) What are 11 and 12 point? Please fully explain what it is and how does it work? (screenshots, web pages are welcome) {STEAM_CLAN_IMAGE}/29589799/3f8ae78f1d458d0765d75c6c8f33da2edfab4ff7.png Please write down your answers in the comments. Best, FPS team
Hello Pilots, A new update was released. Thank you all for the support, ideas, and help with development. At this time we were focused on the optimization and glitches. The main problem was HUD, parking camera, and moment of the game save. HUD and Parking camera were perfectly optimized. Game save glitches will be fixed in the next update. Another request from the players was lighting on the bases. Have a look at what we have done. {STEAM_CLAN_IMAGE}/29589799/37e227ccc3de59850380451aeebff584b2d2a87e.png {STEAM_CLAN_IMAGE}/29589799/ab049eab7682e31450d463759d28100cd35528be.png As we promise a fe
Full appinfo as delivered by Steam PICS, changenumber 37436921. Also at /api/app/673210/raw.
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