Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
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2023-03-23 22:34 UTC · Community Announcements · Darkflux Games
In the first of a possible few balance tweak patches, some interesting changes have been made with a few things being adjusted slightly. Here's the list... For now! Steam: Added Steam Achievements (more to come soon!). Can you find the secret ones? General Tweaks: Slightly decreased health box gain from 25% to 20% Increased pickup drop chance from 1 in 3 to 1 in 2 Decreased time to guaranteed Light Pool drop from 5 minutes to 2.5 minutes Decreased pickup de-spawn time from 45 seconds to 30 seconds Adjusted max allowed drops: Bomb: 1 (was 2) Shield: 1 (was 2) Danger: 2 (was 1) Not changed: Rand
2023-01-13 18:53 UTC · Community Announcements · Darkflux Games
Since the launch of the game on 14th November 2022, I've published a few small updates to address a few issues, these include: Fixed an issue where pickups might fail to spawn. Fixed an issue where enemy tanks would fail to spawn when completing the final arena then playing another arena. Fixed an issue where the ghost tank was not in the correct translucent material. Fixed an issue with the default keyboard bindings - Move Backwards was incorrectly mapped to the R key, possibly causing some confusion. Now correctly mapped to the S key. Added the leaderboard scores for the current arena to the
2022-11-09 06:32 UTC · Community Announcements · Darkflux Games
Well, it's been a while since the last update, but it's time! Tank Warz! will finally be releasing on Monday 14th November so stay tuned for the official release announcement! Thank you for sticking with us! {STEAM_CLAN_IMAGE}/30581364/8def2dfc6ffe5a2a802dc679a117dd761efaf0f8.png {STEAM_CLAN_IMAGE}/30581364/2debfc3609f83d5ea917927409c69683b6e5328e.png {STEAM_CLAN_IMAGE}/30581364/d3b44275bfd1417a60f64faa31c44c426ec71463.png {STEAM_CLAN_IMAGE}/30581364/adb5d5f31204f71cf95a02d776ecc843b1d8b713.png
2020-10-16 19:59 UTC · Community Announcements · AntiSilence
It's been a while since the last update, but I wanted to show some of the things that have I have been working on in the game, during these crazy times. First, here's a look at the current maps that are in the latest development build, including the later snowy map that's not featured in the demo which features an extra, an more deadly, enemy - the laser tank! Along with the laser tank, there's some extra danger from laser turrets on the outskirts of the map - these can finish you off if you fail to avoid them once they're active. In addition to the laser tank, there's a new bot in town - the
2018-10-17 22:23 UTC · Community Announcements · AntiSilence
Hey folks I've updated the demo with the latest development changes, this includes the fully working lava pit traps! Be careful of those once they're open - it's insta-death if you fall into them! I'm working on more mechanics, secrets, and the boss tanks! Keep checking back for updates! ːsteamhappyː
2018-09-28 11:06 UTC · Community Announcements · AntiSilence
I'll be updating the current demo version with the latest features and gameplay from my development build very soon, so watch this space! ːsteamhappyː
2018-09-27 14:47 UTC · Community Announcements · AntiSilence
Hey folks Just wanted to post a quick update with a preview video to show you all some of the new changes in my development version so you can see how it's progressed from the last demo publish. https://www.youtube.com/watch?v=0-llWb4vyx4 ːsteamhappyː
2018-03-02 22:19 UTC · Community Announcements · AntiSilence
Hi all We're pleased to announce that we've now updated the demo version with all the new things from our development build. We have done a graphical overhaul to improve the overall look of the game, and changed some things around. Changes include: Added an Options section so you can change some graphics and audio settings (more things to be added!) Added a slight fire delay (but not too much) Tweaked the player movement code to make smoother Changed the spawn portal design to brand new models Main menu redesign with new logo We're now working on the capability to destroy the spawn portals, ne
2018-03-02 22:19 UTC · Community Announcements · AntiSilence
Hi all I'm pleased to announce that I've now updated the demo version with all the new things from our development build. I've done a graphical overhaul to improve the overall look of the game, and changed some things around. Changes include: Added an Options section so you can change some graphics and audio settings (more things to be added!) Added a slight fire delay (but not too much) Tweaked the player movement code to make smoother Changed the spawn portal design to brand new models Main menu redesign with new logo I'm now working on the capability to destroy the spawn portals, new enemie
2017-09-28 22:37 UTC · Community Announcements · AntiSilence
After some feedback for the demo, we've made some changes to a few things which we're including in the full release, but we felt that the demo would benefit from the same changes. The main thing that we've changed is the view of the player tank. It was the general opinion that it was difficult to see where exactly you were pointing. Whilst we plan on adding a full direction indicator to the full game, we have re-positioned the camera that looks over the player, showing more of the turret and also the base, this shows you where you're heading in the arena. Other changes include: Enemy tanks no
2017-09-28 22:37 UTC · Community Announcements · AntiSilence
After some feedback for the demo, I've made some changes to a few things which I'll be including in the full release, but I felt that the demo would benefit from the same changes. The main thing that I've changed is the view of the player tank. It was the general opinion that it was difficult to see where exactly you were pointing. Whilst I plan on adding a full direction indicator to the full game, I have re-positioned the camera that looks over the player, showing more of the turret and also the base, this shows you where you're heading in the arena. Other changes include: Enemy tanks no lon
Full appinfo as delivered by Steam PICS, changenumber 36373519. Also at /api/app/707950/raw.
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