Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:53 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
17 August 2026 16:52 UTC · Community Announcements · SkyTech6
Fishagon Showcase 2026 Welcome back to the most vague game details for upcoming titles. Every studio runs a showcase now, so here we are again, showing you clips of games that might come out soon, or might not. Six games, one bundle, and a whole lot of half-finished promises. Let's get into it. Zyndeck VXComing 2027 — Developed by CaliCG, published by Fishagon! Our premiere announcement for this showcase. Zyndeck VX is a fast-paced Tactical RPG that fuses real-time grid combat with deck-building strategy. You are Eva, the only human among the angels of Heaven, training in the School of Babel,
12 August 2025 22:35 UTC · Community Announcements · Fishagon LLC
Hey, this is a small update to add new localizations to the game. The last major update for Train Your Minibot before 1.0 should be coming relatively soon.Added Languages:JapaneseKoreanSpanish (Latin America)Traditional ChineseUkrainian
12 February 2025 15:49 UTC · Community Announcements · SkyTech6
Welcome to update 0.8! For the longest time I have wanted to completely redo the lighting in the game. Not only did I always feel like it wasn't the best lighting (especially the shadows), but it also contributed over 700MBs of the game's file size. After yearly attempt for the past few years, I have finally succeeded in not only reducing the file size but also improving the quality of lights and shadows. With the new lightmaps the game's filesize has reduced from 1.5GBs to just a tad below 1GB. But that's not the only change in this update, so let us get right to the changelog. Major Changes
8 April 2024 16:57 UTC · Community Announcements · Fishagon LLC
Welcome to update 0.7! This is the final minor version release before 1.0. Train Your Minibot now has 30 total levels as I had always hoped to include. As well all known bugs have been fixed, the UI has been improved, and performance has been significantly increased (Steam Deck is quite a fun way to play). I am extremely proud of the current state of the game and I hope you enjoy it as much as I have over the years. Although, this is not the end of development on TYM; below the patch notes I have included the roadmap to 1.0 if you are interested. Major Changes 12 NEW LEVELS ADDED bringing the
2 March 2024 03:18 UTC · Community Announcements · SkyTech6
This is a smaller update than last, but it includes some crucial fixes that weren't apparent until we were testing one of the new upcoming levels. This update is a byproduct of the push to finish Train Your Minibot's levels. Major Changes Added Coyote Time! (note it's quite minor and only to cover very slight delay of input, I'm dedicated to keeping this a very precise platformer.) Minor Changes Movement Acceleration and Deceleration to smooth the animations Soda Particles have been overhauled Jenga blocks placed on RC trucks are now ridable Bug Fixes A very specific scenario we discovered whi
25 February 2024 04:03 UTC · Community Announcements · Fishagon LLC
Hey! This is a big update; especially for bugs. This is the first update that will come over the next few months as we approach full release out of early access. And I know some are wondering why this major update doesn't include any new levels? I've always wanted to launch with a total of 30 levels and that was before I even added an in-game level editor. 30 levels is still the release goal however! And good news the final 12 levels will be added to the game very soon. A professional level designer has been hired to assist me in finally getting these levels made. We are already putting the fi
17 October 2023 20:00 UTC · Community Announcements · SkyTech6
- Fixed the SFX Volume Slider from spamming the audio clip - Switched Level Selection from the "Thumbnail" to the entire "Level Object" - Adjusted the puzzle piece selection zone (will further tune this) The OST has been launched on Steam for free by the way!
7 August 2023 21:05 UTC · Community Announcements · Fishagon LLC
Hey guys! It has been quite awhile since the last update. I have put off doing this update for quite awhile because I wanted to include some new levels along with it. Unfortunately, due to this delay in updating... I'm not exactly sure which of the bugs were fixed since I last updated, but there was a lot of them! So you should now find that the game is a lot more stable and you'll be running into a lot less bugs. The two new levels (Level 17 and 18) have been added to the game, they aren't as hard as some of the other levels which has me thinking that before full release I will most likely re
22 December 2021 05:58 UTC · Community Announcements · Fishagon LLC
Major Changes Completely Rebuilt Movement Controller for Minibot Completely Rebuilt Third Person Camera NEW Levels (with 2 more almost ready! est. 1 week) New Level Handler for Main Levels Remade Level Selection Screens Minor Changes Variable Jump distance/power based on pressing/holding Jump button Optimized Numerous Levels Overall Faster Level Loading Separated Cactus from RC Truck Object (Can now be used in editor) Editor can now place any object in the RC Truck's Trunk Custom Levels Now Support Spaces in Name Adjusted colliders on Aeroplane obstacles Better ragdolling Adjusted colliders fo
12 October 2021 04:03 UTC · Community Announcements · SkyTech6
New Control Remapping 3 New OST Tracks Control Remapping has finally arrived to Train Your Minibot! This was unfortunately behind schedule a little bit, but hopefully it has been created in a clear and concise manner that makes it easy for anyone to change their controls. A few things to note however; The UI for the remapper is currently not within the theme of the main menu, but this will be addressed later in a Main Menu UI overhaul closer to full release. As well there aren't any Translations currently available for the remapper, these will be coming very soon. Bug Fixes Hitting Reset on an
5 September 2021 22:46 UTC · Community Announcements · SkyTech6
Major Updates Custom Level Editor Steam Workshop Support This is a pretty big update for Train Your Minibot and I'm super happy to announce that it includes a new custom level editor for anyone to design, play, and share their own levels to the community. This is obviously a major update for the game as it greatly expands the possibilities as it allows for more unrealistic levels that don't fit the game's theme (such as fun physics defying obstacles or full room exploration levels), but also these are the types of features that ensure the game can always continue to have new content. As well,
30 August 2021 08:07 UTC · Community Announcements · SkyTech6
Hey everyone! Sorry for the delay in updating, I'm a bit behind schedule but a lot of life events have taken me away from being able to work on the game as much as I would like. However, I have found enough time to finish the level editor for the most part and have it integrated into Steam Workshop. New Features Create/Edit Custom Levels Upload Levels to Steam Workshop Subscribe and Play Anyone's Levels Achievement to Play 1 Custom Level You can checkout the physics defying custom level I uploaded here. Note, no official levels will have physics defying layout. I should note that you will need
4 July 2021 00:37 UTC · Community Announcements · Fishagon LLC
Features / Changes Holding Walk (Left Shift) while Jumping will now perform a shorter but quicker jump. One new Hidden Achievement (This one is super easy.) Level / Environment Changes People really seem to enjoy exploring the Bedroom, so even more colliders/physics changes there. Bug Fixes: The mouse would be hidden when returning to main menu Losing ground detection on angled surfaces (Level 6 Cereal Box) Roadmap Changes Moved Level Editor to 0.2.X Moved New Lighting System to 0.3.X Moved Granular Graphics Settings to 0.3.X
3 July 2021 20:31 UTC · Community Announcements · Fishagon LLC
New Stuff New In-Game Settings Menu added to Pause Menu Third Person Camera Sensitivity Slider Added Camera Arm Movement Sensitivity Slider Added Added 5 new Hidden Achievements! Level Adjustments Mouse Trap / Level 15 has had minor adjustments to its layout. The Bedroom has had collider/physics adjustments to allow more exploration.
30 June 2021 19:47 UTC · Community Announcements · Fishagon LLC
Music Wasn't Looping Edit Level wouldn't work on first press
Full appinfo as delivered by Steam PICS, changenumber 34837219. Also at /api/app/713740/raw.
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