Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:17 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
15 March 2024 12:51 UTC · Community Announcements · Malzbie
Hello pinball friends! It's Spring Sale and all Malzbies Pinball Collection tables are 50% off. But that's not all! There will be a new Pinball Collection and the shop page for the new collection is live as of today! {STEAM_CLAN_IMAGE}/30900379/a43f2a9b00e27b2b91acedc604189e3a2234a956.png Only Pinball If you are interested in it, then take a look. I will regularly post the status of the game there (so follow the game or add it to your wish list if you want to stay informed). But why is there a new collection and why isn't it being expanded here? Because I have higher hardware requirements for
24 October 2022 17:14 UTC · Community Announcements · Malzbie
On October 27th, 2017, the collection with the first 3 tables was released. That’s why there’s 50% off on all tables this week. I’m also taking this anniversary as an opportunity to write you what I’ve done in the last few years and what I want to do in the near future. I’ve been working on my new game CAVATUS for the last 2 years and I’m very close to its release. Only a few more weeks until it’s out! I could tell you now what kind of game it is, but since I already have a shop page installed, where a demo of the game is to be found, I’ll just give you the link to that page. Maybe someone is
3 June 2022 15:13 UTC · Community Announcements · Malzbie
I've modified the some things on Carnival (ball detection inside the drain and ball reject) to fix a rare autoshoot bug.
24 April 2022 13:13 UTC · Community Announcements · Malzbie
Hi Pinball Players! I’ve made some physical changes on all tables. Some of the tables are a bit slower than before, some are a bit faster. Some flippers, slingshots and pop-bumpers have new coils now. ;) Some are stronger, some are weaker. I’ve added a metal shield on the left side of the right bumper on Sheriff. This makes the game a bit easier to play. While playing, and I was playing a lot, I’ve found and fixed 3 minor bugs. And one more thing! I’ve set a fps. limit for playing without V-Sync. If you turn off V-Sync (F10 key to switch between on and off), you will have a maximum of 120 fps.
3 April 2022 12:42 UTC · Community Announcements · Malzbie
As usually after a big update, there are some new bugs which must be fixed, and some adjustments must be done. That’s what I have just finished! Playground: I fixed a physics bug where the captive ball could escape. I also added some seconds for the swing mission. Carnival: I fixed a bug on carnival where a ball could become stuck in the can targets area. Time Flight: I made some physical adjustments. The table is faster and more challenging now. All pinball tables: I added and tweaked some mechanical sounds. Also, a player asked for diagonal nudging, so I implemented it. Now you can nudge/til
29 March 2022 14:52 UTC · Community Announcements · Malzbie
Some adjustments on "Time To Fight Back" and "Mud Race". TTFB is faster now, Mud Race is a bit slower.
27 March 2022 16:39 UTC · Community Announcements · Malzbie
Hi, Pinball Friends! First, I want to say thank you for your comments and likes. It’s nice to see that you want the upgrade the same way I do. I’ve updated all tables and tested them extensively. And this is what has changed: On all tables, the ball will bounce a bit more than before. The flippers are bouncier, too, and they are a bit slicker. So, if the ball comes from a lane, the ball will overshoot the pressed flipper on most of the tables. But now you’re able to shoot the ball more precisely to any target. The flippers have an acceleration, and you can regulate the power, e.g. if you only
23 March 2022 19:36 UTC · Community Announcements · Malzbie
Hi pinball friends! I just want to say that I’m working on a great physics update. I never liked the behavior of the flippers, because they are too linear in their movement. But I had no clue how to simulate it to make it like in the real world. Until last week! I had a fantastic idea and tested it on the carnival table (because of its center post). If you press the button really short, you can do this: {STEAM_CLAN_IMAGE}/30900379/d26f23cbf09a23d96c89621ee8e945a8beff1b52.gif It is a great improvement! It's not only an update for the flippers. The balls and all materials will be updated, too. I
6 June 2021 09:59 UTC · Community Announcements · Malzbie
I fixed a backglass-scaling-bug for multi screen mode.
2 June 2021 13:49 UTC · Community Announcements · Malzbie
This is only a small update for only some players. The game will create a folder in "my documents" named "Malzbies Pinball Collection". Inside this folder are all the backglass pictures. These pictures will be used for the backglasses in multi screen mode only (not in normal game mode, where you see the backglass only in the first second). You can modify the pictures like you want. Change the resolution, the aspect ratio, add some graphical things, like a sound bar, or change the whole picture. But don't change the file name! If the file name is incorrect, the game will use the old (default) p
13 February 2021 18:22 UTC · Community Announcements · Malzbie
Because of a problem with a stuck ball, I made some physical changes on TimeFlight. The Spinners and the balls are a slicker now. This results in a slightly different gameplay. Now it's easier to manage the Rail-Gun ramp and a bit catchier to hit the multiball slots. Have Fun!
11 February 2021 18:47 UTC · Community Announcements · Malzbie
30% discount on every pinball table! You can save even more, if you buy all tables in a bundle. Have fun!
25 June 2020 17:20 UTC · Community Announcements · Malzbie
25% discount on all tables. And if you buy an all tables bundle, you will get an extra discount! But that is not all! Now there is a multiscreen mode! As you probably know, Malzbie’s Pinball Collection can be played in portrait mode. You must only change your graphics card options to portrait. This is great for pinball cabinets! So far, it has not been possible to show the DMD (score display) on a separate screen. If you wanted to show the back glass, you had to use a third-party software to do so. From now on, you can show the DMD and the back glasses on different screens. Both are scale able
30 November 2019 13:08 UTC · Community Announcements · Malzbie
A new update is on hand and a lot has been changed. I have spent last month improving and matching the individual tables. All tables have an “Attract mode” now with all the lamps flashing nicely. This is not really important, but pretty! ːsteamhappyː I have improved some of the graphics and have slightly changed some of the objects. I have been successful in increasing the performance of all tables. You should notice this especially on slower computers. But on the other hand, I had to slightly change my illumination model and make some improvements on the code. I have taken this opportunity to
24 October 2019 09:31 UTC · Community Announcements · Malzbie
Malzbie’s Pinball Collection is complete, because the 10th and last table is available as of today. The table’s name is “Ghouls” and your goal is to restore peace in the graveyard and to chase all ghouls away. https://store.steampowered.com/app/1040350/Malzbies_Pinball_Collection__Ghouls/ As the collection has now finally been completed, which is reason enough to celebrate, I offer you an introductory discount. In addition, I have made up a package for you including all 9 purchasable tables, which is also offered with a discount. As it is a package offering the possibility of supplementing tab
Full appinfo as delivered by Steam PICS, changenumber 37436921. Also at /api/app/729580/raw.
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