Dive into Super Skelemania, a single-sitting metroidvania about an acrobatic skeleton. Jump over a pit of thorns, roll your skull like a bowling ball, or headbutt a spider like any good skeleton would!
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
11 September 2026 22:01 UTC
$4.99
$4.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
2956668
18 July 2018 18:23 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
730921
44.22 MB
27.71 MB
5288316331802347436
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
2956668
public
18 July 2018 18:23 UTC
11 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:01 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
3 April 2019 14:13 UTC · Community Announcements · Benal
Super Skelemania is being ported to Xbox One, PS4, and Switch! These ports will be the same as the PC version, with some minor tweaks and improvements. Their release dates have not been announced yet, but it should be sometime this year. Super Skelemania is also getting a permanent price reduction to coincide with these console ports. Starting today, all versions of Super Skelemania will cost $4.99 (down from $9.99). Reducing the price like this is a challenging thing to do, as it can make early buyers feel cheated. I'm genuinely sorry that it has to be this way, but it had to be done for the
6 March 2019 19:09 UTC · Community Announcements · Benal
Hi all! I'm releasing a brand new game to Steam within the next two months for free! It's called Wequer and it's a competitive turn-based tactics game for two players. It's inspired by Chess, Hearthstone, various board games, and the works of game designer, Michael Brough. I think you might like it! Wishlist it on Steam to get notified when it releases. I also now have a Steam creator page, which you can follow to be notified of my future releases and announcements. Link to Wequer Link to my creator page Thanks for reading, Ben
18 July 2018 18:30 UTC · Community Announcements · Benal
- Final game timer now properly displays milliseconds -Credits can now be skipped -Credits music no longer plays if you have music turned off -Removed the nonexistent section from the Red Jungle’s map -Added another enemy to a room in the Dead Jungle
24 June 2018 15:56 UTC · Community Announcements · Benal
Hey all! I finally fixed that bug that was causing crashes when returning to the Dead Jungle after the final boss. This should fix all saves currently afflicted by this issue. That's all! Let me know if after downloading this update, you're still experiencing this crash.