Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:38 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
29 June 2023 17:01 UTC · Community Announcements · Zour
Hello everyone! Firstly, we wanted to thank you all for the great reception to our last update - we're super glad you're enjoying Transmogrify! We're back now with a new major update - so check out what we've been working on below! And, as part of the Steam Summer Sale, we're launching a 50% discount starting today - be sure to tell your friends!! Now, onto the update: One of the biggest announcements for this update is the inclusion of speedrunning leaderboards! Fancy yourself a speedrunner? You can now track the time it takes you to complete Transmogrify, and compete against others for the q
17 June 2023 18:05 UTC · Community Announcements · Cassiopeia
Fixed a bug where saving at a checkpoint screwed up chute spawn locations Fixed a bug where chutes would sometimes crash the game Fixed a bug where timed spike traps would sometimes crash the game
15 June 2023 20:18 UTC · Community Announcements · Cassiopeia
Fixed bug where W4-4 spikes didn't retract.
14 June 2023 18:39 UTC · Community Announcements · Cassiopeia
- W2-15 invisible wall removed - W2-15 grab skip fixed - W2-9 score changes - W2-11 fixed hidden collectibles - W2-16 fixed phasing platforms preventing level completion - barrier updates on W3 - door fixed on W3-16, allowed laser to not deactivate when far away - standing still on spinning spikes when they activate kills player - wearable grace activation sound associated with voice sound volume setting - Fixed a bug where transmogs spawned in twice - Fixed a bug where some powerups didn't respawn - Fixed a bug with spawn chutes not properly spawning in powerups - Fixed a bug where laser pris
2 June 2023 23:16 UTC · Community Announcements · Cassiopeia
Fixed a bug preventing achievements from registering sometimes.
31 May 2023 23:53 UTC · Community Announcements · Cassiopeia
Added linux support W4-8 OOB in acid pit fixes Fixed wearable grace sometimes not activating after leaving terminal area Fixed softlock in W2-5 Mirrors no longer show in Disabled Addict State incorrectly Thief no longer eats you and won't spit you out Increased Chris' walking speed when pushing a transmog by 50% Iron Crawler now works correctly on slopes Lots of level design fixes in W4 Acid Pools damage areas aren't too tall sometimes anymore Falling Debris explodes correctly now. Falling Debris doesn't sometimes crash a level. Enemies now persist through checkpoints W1-6 Chute fixes W1-23 wi
26 May 2023 15:35 UTC · Community Announcements · @TheTransmogrify
- Fixed a level design issue in World 4, level 11, that caused a frustratingly-long replay of a section.
25 May 2023 23:25 UTC · Community Announcements · Cassiopeia
Fixed a bug with acid pool height
24 May 2023 22:48 UTC · Community Announcements · Cassiopeia
Fixed achievements not triggering
24 May 2023 14:22 UTC · Community Announcements · Zour
Hello everyone! We hope everyone's loving the game so far. As we launch our first major update to Transmogrify - we wanted to fill you in on some of the details of what we've been working on. And, to celebrate our first-ever update, we're announcing a sale of 45% off - starting today! Now, onto the update: - The crux of the update is our level design changes. Based on your guys' feedback (we're always eager to hear what you think -- feel free to come and chat with us in our Discord!), we've improved every level in the game- adjusting the difficulty of many, and adding a whole bunch of gameplay
18 May 2023 21:20 UTC · Community Announcements · Cassiopeia
Fixed a crash in World 4
18 May 2023 03:12 UTC · Community Announcements · @TheTransmogrify
Changelist: * Fixed fans glitching in the background of World 1 * Fixed various softlocks in World 1 * Fixed issues with subtitles * Fixed crash in Intro level * Fixed crash with powerup barriers triggering * Fixed rare bug when a Thief eats you, the game crashes. * Fixed bug with Chris ghost-walking when eaten by a Thief * Fixed all barrier Z-Index issues * Fixes world index issue that sometimes crashed the build * Liquid Pools sometimes caused transmogs to bounce way too high * Checkpoints interacted negatively with Wall Crawlers in one level of World 4, and was crashing the build.
16 May 2023 02:47 UTC · Community Announcements · Cassiopeia
- Floating slimecubes fixes - Visual improvements to Dallas - Infested moving platform visual changes - Slimeblock persistent positions fixes on multiple levels - Audio settings fixes - Conveyor belt visual speed changes - World 3 Level 16 now shows score card after cutscene - Slimeblock switch fix on World 3 Level 16
10 May 2023 22:35 UTC · Community Announcements · @TheTransmogrify
Lots of fixes in this one! - Subtitles now tint the appropriate color - Dying no longer caches queued voice lines - Fixed subtitles that caused the game to crash - Fixed Iron Crawler pipe navigation when dropping down - Chute's Drone's dissipate shader now works properly - Fixed softlock on World 4 Level 7. - Added configurable options for Bug Mom. Implementing soon. - Changed music triggers in World 1. - Fixed bug with Thief and Tornado Flyer. - Fixed visual bug with Sprouter Flyer Miniboss - Fixed visual bug with World 4 exit doors. - Fixed World 2 softlocks - Grace now routes through the co
9 May 2023 17:18 UTC · Community Announcements · @TheTransmogrify
Fixes a softlock issue where dying prevents you from advancing on World 4 Level 7.
Full appinfo as delivered by Steam PICS, changenumber 34837760. Also at /api/app/740310/raw.
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