Unprepared and helpless, you are taken to a dark place where a mysterious light hunts you. In this relentlessly terrifying survival horror game, you must use your wits to stay alive long enough to extinguish the light, or perish trying. The light is crafty and observant, so this won't be an easy challenge.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
11 September 2026 22:02 UTC
$1.99
$1.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
2654387
3 April 2018 03:37 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
747751
windows
812.07 MB
290.84 MB
2390327251839214824
747752
macos
831.60 MB
298.49 MB
3009043106152895203
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
2654387
public
3 April 2018 03:37 UTC
11 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:03 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
3 April 2018 03:46 UTC · Community Announcements · wanderingme
I'm excited to announce the biggest update thus far. Here's what's new! 1. New and separate endings for NORMAL and NIGHTMARE difficulty modes. 2. Improvements to models and environment. 3. Gameplay enhancements, especially for NIGHTMARE mode. 4. New achievements, including the CROWN OF DEATH winnable only by beating the game in all three difficulty modes. 5. New punishment added! 6. Quality improved post processing! 7. Internal settings menu. 8. Rebuilt portions of the AI - (The game will play slightly different) 9. More balanced gameplay between difficulties 10. And many behind the scenes enh
3 April 2018 03:46 UTC · Community Announcements · wanderingme
I'm excited to announce the biggest update thus far. Here's what's new! 1. New and separate endings for NORMAL and NIGHTMARE difficulty modes. 2. Improvements to models and environment. 3. Gameplay enhancements, especially for NIGHTMARE mode. 4. New achievements, including the CROWN OF DEATH winnable only by beating the game in all three difficulty modes. 5. New punishment added! 6. Quality improved post processing! 7. Internal settings menu. 8. Rebuilt portions of the AI - (The game will play slightly different) 9. More balanced gameplay between difficulties 10. And many behind the scenes enh
21 February 2018 07:19 UTC · Community Announcements · wanderingme
Hello, I'm excited to announce that version 1.3 is available. I've listened to the input and this is what's come of it. Included in this build! 1. Additional models within the world 2. Improvements of assets. 3. Lighting improvements for the three different difficult settings 4. *Balancing of difficulty settings (This was the big one!) 5. Other bug fixes and improvements. *Apparently, there was a bug that made Nightmare mode easier than Normal mode in some instances. This bug was an unexpected consequence of the AI working how it was designed to work prior to having difficulty levels. This has
21 February 2018 07:19 UTC · Community Announcements · wanderingme
Hello, I'm excited to announce that version 1.3 is available. I've listened to the input and this is what's come of it. Included in this build! 1. Additional models within the world 2. Improvements of assets. 3. Lighting improvements for the three different difficult settings 4. *Balancing of difficulty settings (This was the big one!) 5. Other bug fixes and improvements. *Apparently, there was a bug that made Nightmare mode easier than Normal mode in some instances. This bug was an unexpected consequence of the AI working how it was designed to work prior to having difficulty levels. This has
30 November 2017 08:34 UTC · Community Announcements · wanderingme
We're excited to announce that D.F.R.: The Light is live. We'd love feedback if you have any. Also, if you run into any bugs or technical issues, please list them below so I can help. Thanks.
30 November 2017 08:34 UTC · Community Announcements · wanderingme
We're excited to announce that D.F.R.: The Light is live. We'd love feedback if you have any. Also, if you run into any bugs or technical issues, please list them below so I can help. Thanks.
Full appinfo as delivered by Steam PICS, changenumber 37188934. Also at /api/app/747750/raw.