Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:55 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
10 February 2025 08:03 UTC · Community Announcements · maaaaxaxa
Hello, Happy Co-op Fest! I bet there's going to be some great games. I set out on this project in 2016, in part, beacuse I was mad there weren't more co-op games. Now there's a bunch, which...maybe means my game in particular hasn't done as well, but..I'm looking to forward to Co-Op Fest nonetheless. While the title claims this is a "Major Update", I must confess this it isn't very spectacular. I've added a "flight report card" after every flight (aka run) and there's now a poster in the treehouse that displays your top 10 "highest flights" (aka high scores). There's a few bug fixes (but plent
1 January 2025 01:42 UTC · Community Announcements · maaaaxaxa
Was busy this week with a little clay sculpting commission, but hey, it's nice to make a little money. If you got all your friends to buy Flock of Dogs, maybe I'd have gotten more work done this week :) Anyway, hope you had a Merry Christmas and a Happy New Year. - Fixed the submission feedback form losing focus, if you're playing with a controller - Fixed playing with multiple controllers on the Steam Deck Please submit logs or message me whenever you have map desyncs! (Or any bugs at all, ofc) One of the things I didn't realize when I decided to add online multiplayer when making this game w
26 December 2024 20:47 UTC · Community Announcements · maaaaxaxa
Welp, I love my little game, but alas, the world does not. So Flop of Dogs it is. Can't say I didn't see it coming, but it doesn't feel great. I don't know how much more time I can justify working on Flock of Dogs, but I'll be making at least some efforts up until February's Co-Op Fest on Steam. Fixed some pretty serious bugs this week and was able to add in a fun "Flight Report Card", as I call it. Your "Flight" now gets a rank. I wonder if anyone will ever get the top rank... Anyway, here's a list of stuff I did. - Added "Flight Report" score card, so each run now gets a score, i don't track
23 December 2024 03:55 UTC · Community Announcements · maaaaxaxa
This update really only fixes the inability to actually fight the final boss, which I screwed up. More fixes coming someday maybe. -Max
17 December 2024 22:08 UTC · Community Announcements · maaaaxaxa
Hello, It's a Tuesday afternoon. Look up and you might see a flying dog or three. -Max
11 December 2024 00:52 UTC · Community Announcements · maaaaxaxa
Hello, You can now play through the game, reach the Festival, and experience something very much close to what I envisioned. And it's all available to anyone who owns the games or buys it now in Early Access. So you can go play now! You can reach the Festival! However, the frequency of bugs is just too high for me to feel comfortable releasing into 1.0. Just this morning I ran into a bug that would just end the game very early on. I fixed (I think, people have tested it and it hasn't reocurred). I've been working a long time on this game many years and it's very close, but I hate how inconsist
28 November 2024 00:27 UTC · Community Announcements · maaaaxaxa
Fixed some things, did a good amount of work on the Festival. I've defined some new flower powers. The prettiest one is probably the Narwhal's Favor (pictured below). {STEAM_CLAN_IMAGE}/33435678/ca17f38318cc385b1d5a42e6becfcd57acffd1d9.png The narwhal horn let's you blow up moons. Spoiler alert. I made a bunch of icons for them. My favorite is the "fat and happy" whale. I've said that if anyone wants to get a tattoo of it, I'd pay. {STEAM_CLAN_IMAGE}/33435678/13e9cb5dc0563e47ce106e18ebee34f675236136.png{STEAM_CLAN_IMAGE}/33435678/1fe49b8267c157fe9c7633a06629b494a86297e8.png -Max
19 November 2024 05:42 UTC · Community Announcements · maaaaxaxa
I swore I would release Flock of Dogs by the end of this year. So. DECEMBER 10TH....probably maybe most likely will be release day. I've been in quiet crunch mode for weeks. I've decided to convert the game to $9.99 with no DLC. This means all of you who had the free game in your librabry, you now own the full game! Please consider either gifting a friend a copy, buying the hat DLC, or buying some Flock of Dogs soap. {STEAM_CLAN_IMAGE}/33435678/8bd16e18f979724f5b2d55eea469dd8edb2de659.png https://shopofflockofdogs.bigcartel.com/product/floral-hand-body-wash-for-the-flock So, new build is now l
26 July 2024 06:28 UTC · Community Announcements · maaaaxaxa
Oh, hello there. So this is both a "Major Update" and a "DLC Release"! That's because I consider the Flight to the Festival DLC to really be the main game in Flock of Dogs. It is the co-op, roguelike experience I've been working for 7 years. The Minigame Park and the (all new) beginning area are still free. I did this whole Steam thing in a weird way, I know. Also, the game is still in Early Access, so the DLC is still basically also Early Access. What's new/mostly new/mostly finished are: New biomes New dog tricks New tool upgrades New bosses New clouds New beginning area/tutorial (I don't li
30 October 2023 19:00 UTC · Community Announcements · maaaaxaxa
Hello, So, sure enough, although I never promised anything, my weekly build update streak ended. This is partly due to the fact I’ve been working on a new trailer and partly my failure as a human being. Also, this update isn’t terribly exciting either. I’ve shown my game at a few, small more in-person events in the last couple weeks and still felt like I needed to make some changes the beginning sequence to help players understand. I refuse to just put giant text chunks and instead, each time I see someone struggle in a way I don’t want them to struggle, I make inch by inch “concessions” in my
14 October 2023 04:59 UTC · Community Announcements · maaaaxaxa
Hello, I'm working on a new trailer for the campaign for Flock of Dogs, so that doesn't fit into a feature/bug list, but here's the other stuff I did: - Pumpkin patch started - Melon made - spig bug wings and improved line work - thinner slide - Regression grabbing double mops fixed - ForkTetro0 removed when coming back from fork to the grove - Level design redo at the fork (again again!) - Fixed lingering Show Hints cc for whale pilot - DashedLines permanently on now - Fixed no null check for nest dog - Pit always tries to summon old Flock - Better arrow nocking - Put balloon ring on festival
9 October 2023 08:49 UTC · Community Announcements · maaaaxaxa
Fixed collision on the stones at the Fork and getting on/off the ladder from dogback at the treehouse. Fixed the loading screen overlay staying on after loading into game failures or timeouts. Some other reported issues about the black screen or transitioning out of bounds I couldn't reproduce yet, so those aren't fixed.
7 October 2023 02:23 UTC · Community Announcements · maaaaxaxa
Hello, Alright, so, you'd be surprised, but people have, at times, been confused about how to play Flock of Dogs. So I created a Flock Manual and made it accessible from the menu at any time. I like it. Fun to draw. I also played a lot of StarCraft: BW and the alpha for Stormgate this week. Sorry not sorry. - New Flock Manual in menu - Restructured the Fork area yet again - Fixed some Build-A-Pup 3000 sounds playing at wrong time - Whale parking lot at Rossmoor Park - Plank Bridges are back! - Fixed issue with dead BlobWebs - Fixed leaky faucet - Fixed BlueBirther animation - Fixed BlueBirther
30 September 2023 00:51 UTC · Community Announcements · maaaaxaxa
Hello, Build 0.4.143 is now available on the public branch. Kinda a boring week. - Fixed generalization of birther, rockden, thornyden hp - Fixed synincg DogHearts count animation state - Fixed joining players not disabling floaties of already playing players - Fixed jetengine CAT preventing whale lift off (sooo ironic hahaha) - Fixed backing out of gavel menu with mouse - Fixed faucet blocking input and droplets turning on when spouting - Fixed null ref error in solarstation topdown/profile view - Fixed EarEel dying RPC - Warnings and errors will now toss damage nums of "!!!" - Wrapped some o
23 September 2023 19:40 UTC · Community Announcements · maaaaxaxa
Version 0.4.137 (really should be perfectly compatible with ver 136) I didn't update the trader to sell the new (C)etacean (AT)tachments like the turbine, pencils, vacuum, faucet. Also fixed an issue with the "Retreat to Fork" option where everyone but the host would get dropped. Fixed a text wrapping issue. Defined a previously undefined color palette.
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/812380/raw.
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