Allergenium it’s not a typical survival game. The world created has a unique aspect which has destroyed most of the humanity. You're one of the few who survived the new face of destruction – ALLERGY!
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Price history, US store (USD)
Date
Price
Regular
Discount
11 September 2026 22:11 UTC
$7.99
$7.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
5122567
4 June 2020 21:19 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
871861
970.68 MB
188.45 MB
6740724702513389857
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
5122567
public
4 June 2020 21:19 UTC
12 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:11 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
4 June 2020 21:33 UTC · Community Announcements · Shirina
Hello Survivors! News and changes: optimization - we managed to reduce sudden drops fps. This improved making gameplay more pleasant. It's not the only and last improvement. Next steps in future updates; from now anvil is part of the forge equipment. You can't build it separately anymore; pot - new tool. Useful to cook some food. You can craft this in forge; new soups (x6), goulash (x5) and recipes for them. It's good to cook soups and goulashes, because after preparation the ready dish receives only the strongest allergen. For example if you have allergy on carrot maybe you can eat carrot in
3 May 2020 22:21 UTC · Community Announcements · Shirina
Hello Survivors! as we have already mentioned we have for you big update with extra stuff and many changes. In this update we focused on added new items. Also we decided to edit and expand the map for new places. You have to check it out! Now in a lower price. News: bigger map with new location like a small military base, village, new ponds, church, wild beach and more; from now when you get the materials you don't have to bend down to pick up (from example wood after cutting down a tree). Items immediately end up in your inventory. With one exception. If you have full inventory items appear o
27 April 2020 23:07 UTC · Community Announcements · Shirina
{STEAM_CLAN_IMAGE}/33508794/80a17e3c436df9c038c6ebfbc6a726cde25e61d2.png Hello Survivors, we are approaching the release of a really big update. I can tell you that there will be many places to explore. For example small military base or a very charming place to camp - wild beach! More stuff and ... ok ok I can't tell you more, there would be no surprise;) Take care and be ready!
31 January 2020 22:34 UTC · Community Announcements · Shirina
Hello Survivors! News: new campfire crafting system. Usage is very simple. From now it works in a similar way as hand craft. From the available list on the left side choose what dish you want to cook. To campfire add required tools and fuel. Then select the prepare button and wait until the dish is ready; new stuff - Workbench. Works in exactly the same way as the campfire. On it we can prepare more specialized stuff which will require additional work space and you won't be able to prepare them in your hand. Changes: large changes in the UI menu crafting. From now more convenient and clear; an
23 December 2019 23:17 UTC · Community Announcements · Shirina
Hello Survivors, many news and changes! Let's see what we have for you. Winter & Christmas are came to town! Falling snow, snowdrifts, snowy fields and trees. Snow is everywhere! Also Christmas accents appeared in Allergenium! Santa Claus crashed somewhere the city. Find him and his presents. You can get the Santa's outfit, Christmas t-shirt and stylish sweater! New UI look! We changed all. Now it's bigger and more clearly. Information about level and skill point you can find on the left site on the view. Bigger inventory and item info on the right side and ofcourse crafting. New search item.
28 October 2019 23:23 UTC · Community Announcements · Shirina
Hello Survivors, today we have for you some news and events. First of all in 26th October Allergenium had a birthday! Yes, the first year is behind us. Many things we are done, but we known there is still a lot to be done. All time we have really desire and energy and ideas to develop our game. Also on this occasion, we wanted to thank everyone who purchased our game! We hope our community will grow! Moreover Halloween is coming to Allergenium World! We have a few surprises for you on this occasion, but more details below. News: Sounds - new system and environment sounds like a wind, ocean, bi
30 September 2019 23:39 UTC · Community Announcements · Shirina
Hello Survivors, sorry for such a long downtime! This month we primarily worked for optimization. Now it should play much better. News: Trees are now bigger, better environment look. Current world time and days have been added. We will need this information in a future update. In such cases like taking medicine at the same time or defense against zombie horde on a specific day. New Wall Wood Window. Changes: Radar was deleted. Instead of that we added new compass, which plays a similar role. Info about current level and experience was replaced from right to the left side. The right side must b
25 June 2019 17:35 UTC · Community Announcements · Shirina
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33508794/e1c71fbd3b71e2afec7a1498d21230a9cbac6cb0.png Hello Survivors, new mode is available now. Zombie waves are waiting for you! Play opposite zombies as long as you can on three different maps. Every win wave gives you some money. Spend it in shop on gun, ammo and medicines. Good luck and stay tuned for next update!
4 June 2019 18:30 UTC · Community Announcements · Shirina
Hello Survivors, for this update we were not able to do as much as we wanted. Only minor fixes that required urgent intervention from our side. We plan to add more new things in next update. For example another mode - Zombie waves. We'll see you in three weeks!
14 May 2019 20:29 UTC · Community Announcements · Shirina
Hello Survivors, for more interesting gameplay we plan to add some improvements to the game in the near future. In this update we changed the allergy system, but before you read more about it, let's see what else we have prepared for you! News: new area unlocked - Airport. New big place to explore; highway has been modified and extended. Connects to the airport; new zombie - Airport Worker. Spawn only in an airport board; new interiors - some airport shed are open. Changes: balance - changing the player's armor renewal time. Now is 10 second faster. Allergy: from now your immunity decreases al
23 April 2019 20:26 UTC · Community Announcements · Shirina
Hello Survivors, for this update we have some new idea. You will be able to more development your character! Invest your exp point to five new skills: Finder - search time is much faster; Energy - longer running at one time; Hungry - increases the amount of food gathering; Thirsty - increases the amount of liquids gathering; Immunity - increases the resistance to allergies! News: Added new interior - Bunker; Working on a new place - Airport. You can see them near the highway. New item: Sugar - we can find it in stores, homes and restaurants. New recipe and cook: Muffin (campfire = wheat flour
2 April 2019 21:30 UTC · Community Announcements · Shirina
Hello Survivors, today we have for you a lot of news. Let's check! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33508794/6f8a757040a16316d476b53fa05b0c75d8bd0397.png Settings menu: Added settings in game. Now you can change graphics options, adjust the volume of music and change some control button. Deactivated windowed configuration before start game. Now Allergenium is launch immediately. New plant: Crop Wheat - when you hit there is a chance to drop the wheat. Pear Tree - you can find it only on farm. From time to time grow on it a pears. New seeds: Wheat Grain Jar (8*
12 March 2019 20:25 UTC · Community Announcements · Shirina
Hello Survivors, we came to the end of Q1. Now we can prepare to start working on tasks fom Q2 which will be more intensive than Q1. So good luck to us :) and let's see what we have for you today! News: added new zombies - Doctor and Nurse. You can find them in the city near the hospital. Changes: zombie pathfinder was improved. From now zombies move are more efficiently among various obstacles and buildings; "green" environment was changed (area around Farmland and Apocalypse City). Now terrain is more diverse. Added new trees, rocks, buildings, pond, camp and other details; rocks - from now
19 February 2019 21:11 UTC · Community Announcements · Shirina
Hello Survivors, today we present 2 of 3 updates in Q1. News: new area unlocked - Farm. You can find it behind the power station; new zombie - Farmer. Spawn only in a farm area; still work on Dialogue & Quest System. Changes: zombie Farm Daughter - from now she little girl will be spawn only on farm. New material: Clay. You can found this material only on farm. Use pickaxe to get it out; Brick - needed to build some condtruction like a fence, barricades (in the future); Leather. If you hunt a deer you will get back meat and from now also a leather. New craft method: Brick = Clay*10 +Small Ston
29 January 2019 21:07 UTC · Community Announcements · Shirina
Hello Survivors and welcome to our 1 of 3 updates planned in Q1! Let's see what we have for you: - Navigation HUD We added navigation. It's to help you to easier find your sleeping bag, house, spawn point or gravestone on the map. In story mode additionally they will be marked quests, tasks, tips and NPC's. In the future we are planning add much more different points. - SleepingBag (bug fixes + changes) Now when you put on the ground new sleeping bag the previous one are deleted. It helps in navigation HUD. It will be more clearly. - Story mode We start work on it. In story mode you can experi
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