BUGFIXES - JAN 25 2025
MODDING MODDING: EntityTags - increased the max entity tag count to 512 (from 256)
Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself.
| App ID | 881100 |
|---|---|
| App type | Game |
| Developer | Nolla Games |
| Publisher | Nolla Games |
| Homepage | http://noitagame.com |
| Release date | 15 October 2020 |
| Release state | released |
| Controller support | partial |
| Workshop | Visible |
| Store page | store.steampowered.com/app/881100 |
| Last store refresh | 15 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | noita.exe | Starts the game (normally) |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 21:00 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 17130612 | 25 January 2025 14:42 UTC | ||
| update_20240214 | 13451050 | Older version of Noita (to help with your old save games) | 8 April 2024 14:58 UTC | |
| noitabeta | 17129670 | Beta branch | 25 January 2025 11:04 UTC | |
| update_20240812 | 15345724 | Older version of Noita (to help with old mods) | 25 January 2025 21:22 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228985 | windows | from app 228980 · shared install | ||||
| 881101 | windows | 1.53 GB | 1.30 GB | 1707227655636660075 | branches: update_20240214, noitabeta, update_20240812 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 15345724 | update_20240812 | 25 January 2025 21:22 UTC | 15 hours ago |
| 17130612 | public | 25 January 2025 14:42 UTC | 15 hours ago |
| 17129670 | noitabeta | 25 January 2025 11:04 UTC | 15 hours ago |
| 13451050 | update_20240214 | 8 April 2024 14:58 UTC | 15 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:01 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
MODDING MODDING: EntityTags - increased the max entity tag count to 512 (from 256)
BUG FIXES BUGFIX: Camera bounds would crash if there were too many unique entities (Thank you Dexter Castor Döpping) BUGFIX: XML parsing had a minor problem (Thank you Dexter Castor Döpping)
Hauskaa vappua! Here's some bug fixes and small balance tweaks to the Epilogue 2 update. {STEAM_CLAN_IMAGE}/32936730/01eb30019bd03c72dbad523578dcbbea8f1640fb.gif GENERAL UPDATE: Tapion vasalli is a little tamer now BUG FIXES BUGFIX: UI - Lengthy item names (i.e. complex potions) would leak outside the info box BUGFIX: Performance - melted plastic in huge quantaties caused performance problems BUGFIX: Fungal Shift - fungal shifting into a rare material caused the game to crash BUGFIX: Rare crash caused by tracking biomes (Thank you Dexter Castor Döpping) BUGFIX: Game could crash when killing a
Beloved pixel physics-based indie roguelike Noita just dropped a surprise Epilogue 2 update - three years after developer Nolla Games said major updates would cease. With a 60% Steam sale to celebrate and almost 60,000 reviews sitting at 95% positive, now's the time to give what could very well be your new favorite roguelike a try. Read the rest of the story... RELATED LINKS: Noita receives its final major update, Epilogue Noita, the rogue-lite RPG where every pixel is simulated, is leaving Early Access
Noita! A wizardly 2D dungeon crawler without compare, in both good and deranging ways. Man, it feels like only yesterday I equipped something without looking and suddenly everything that damaged me caused me to teleport at random. I flew through entire levels this way like a Tardis set to shuffle, bumbling into one enemy posse after another, granted a few seconds at a time to assess my surroundings before the sorcery swept me deeper. Behind me, meanwhile, whole layouts exploded as lakes of pixelated lava, acid and other substances which I’d nudged in passing overflowed and combined and transfo
Noita Epilogue 2 Update is now available. To celebrate the update, Noita is 60% off at Steam! {STEAM_CLAN_IMAGE}/32936730/d6f6b68612c682b1d2dd5c0b666df06de8ebdc10.gif This update includes a ton of new things, like new spells, new enemies, new bosses, a new area and new secrets. There's also a bunch of tweaks, updates and bug fixes. Unfortunately your old save games won't survive the update. But there is now a new Steam beta branch called "update_20240214". It will allow you to finish your run with the old version of Noita. GENERAL FEATURE: Spell - Sparkly bounce FEATURE: Spell - Lightning boun
A small fix to the modding API. BUG FIXES BUGFIX: Fixed security vulnerabilities in the modding API (Thank you nathan)
A small fix to the modding API. BUG FIXES BUGFIX: Fixed security vulnerability in the modding API
Mod sandbox protection broke some translation mods. BUG FIXES BUGFIX: A fix broke some translation mods that used custom fonts
The quick XML parsing fix caused way more bugs than it fixed. It has now been reverted and things should work a little better. BUG FIXES A fixed bug caused more issues than it fixed
{STEAM_CLAN_IMAGE}/32936730/747aaf52e4342a0d068522c15a5ca0de53161449.gif Some more fixes to the modding API. These bugs allowed for sandboxed mods to access things outside of their sandbox. Also a small XML parsing fix. BUG FIXES BUGFIX: Fixed a security vulnerability in the modding API BUGFIX: Fixed a potential issue in regards to file paths BUGFIX: Fixed an xml parsing issue (Thank you Dexter Castor Döpping)
The mods contained so much to see that after 7 hours of streaming we decided to call it for the night and continue the next day. It's time for more Noita mod showcase! Watch on Twitch: https://www.twitch.tv/nollagames
We'll be showcasing top 20 Noita mods as voted by the community! Join us on Twitch! https://www.twitch.tv/nollagames
{STEAM_CLAN_IMAGE}/32936730/85717758f8ba4e7492d588fcf007b927c3b1c55a.gif Another quick fix to the modding API. There was a bug that allowed for sandboxed mods to escape the sandboxing. BUG FIXES BUGFIX: Another security vulnerability in the modding API has been fixed (Thank you Dexter Castor Döpping)
{STEAM_CLAN_IMAGE}/32936730/5b75a411a9a08bcfc7da69a969b8fdcf1ef3f8dc.gif Quick fix to a vulnerability in modding API, which allowed mods to escape the sandbox. BUG FIXES BUGFIX: Fixed a security vulnerability in the modding API (Thank you Dexter Castor Döpping) Also in other news, we've been working on a small update to Noita. You can access it early, by going to the beta -branch.
Full appinfo as delivered by Steam PICS, changenumber 38351219. Also at /api/app/881100/raw.
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