Privateers is a roguelite set in a fantasy nautical world. Players are set free into an archipelago where they can become a heroic navy captain or an evil pirate overlord depending on the choices that they make.
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All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:01 UTC
$9.99
$9.99
DLC
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Branches
Branch
Build ID
Description
Updated
Password
public
5798647
2020-11-07 17:46 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
903181
windows
430.34 MB
76.61 MB
4521090853043589908
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
5798647
public
2020-11-07 17:46 UTC
7 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:01 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-11-08 16:09 UTC · Community Announcements · SamTheBay
Hey Privateers! We know it has been a LONG time since our last update. Many of you have probably lost hope that we were going to keep working on it. We are sorry it has taken so long. Nonetheless, we are super excited to finally release the lasted changes we have been working on. The theme of this update is "The Journey" and it has a completely new experience for travelling to your event destinations. It also brings in a new "Ambitions" system that randomizes the victory conditions on each play through. After playing with the changes we think it really is getting much closer to our complete vi
2020-09-26 23:55 UTC · Community Announcements · SamTheBay
Hey Everyone! I just wanted to drop a note to all the new players we picked up in the recent "Talk like a Pirate" day sale. Thanks for picking up the game! It has been a long time since we have pushed and update for Privateers. I want to let everyone know that we do have a substantial update that is about ready to ship. It features a completely new travel experience which makes getting to your event destination much more engaging. Beyond that, it revamps how victory works in the game to make each play through more interesting. So, stay tuned for it as soon as we can finish testing and get it o
2019-10-29 00:38 UTC · Community Announcements · SamTheBay
Hey Privateers! Our latest update is now live for you to play. The theme of the update is "Boats! Boats! Boats!" and as you can guess, it is filled with new features around ships in the game. We hope you enjoy it! Below is a list of the some of the changes in the build… ---- v0.33.0 ---- - Ships now can have different color themes - Replaced the in game ships with nicer sprites - There a multiple types of ship profiles now - There is new tile tinting for islands and caves to add variety - Events can now allow you to commandeer ships - It is possible to capture custom legendary ships with speci
2019-04-28 16:01 UTC · Community Announcements · SamTheBay
A big thanks to everyone for continuing to play and send us feedback and bug reports. Today we have released our next patch which includes a handful of bug fixes and quality of life improvements. The list of changes is below... Fix bug allowing bosses to be knocked back through walls Disable tutorial be default after completed Clean up controls Allow configuring scrolling controls Fix bug showing notifications over the top of game over window Fix some typos Scroll screen when mouse is over the edge Allow locking the mouse into the screen We are getting ready to prepare our first major content
2019-04-24 15:57 UTC · Community Announcements · SamTheBay
A huge thanks to everyone who has been playing over this first week and taken the time to report bugs and give feedback. It has been a huge help for us as we continue to stabilize everything. We will continue to be driving bug fixes and quality of life improvements so please keep the feedback coming! Below is a list of changes in the today's update... Builds are now 32 bit to increase compatibility Fixed a bug causing events to break when being done a second time in a session Fixed settings cog in main menu Fixed hotkeys for main menu Fixed some windows to close properly in menu Fixed inventor
2019-04-22 13:43 UTC · Community Announcements · SamTheBay
Hey Everyone! Thanks for playing these first few days and for all the great feedback that we have gotten. Today we shipping a update with a handful of fixes and quality of life improvements based on your input. Below is the list of changes... Prompt window before going back to previous location Allow scrolling with mouse on sides of screen Emergency button in settings to abort an event Fix a bunch of spelling errors Fix dead end in RogueRavens event Fix stuck issue in KnightsandRobots event Boss events now won't show up until level 3 at the earliest Thanks! Privateers Dev Team
2019-04-18 12:27 UTC · Community Announcements · SamTheBay
Hey you scurvy dogs! In celebration of our launch to early releases team SKYju will be holding a bunch of streams on twitch. Come and join in the fun as their crews get brutally destroyed right in front of your faces :-) Thursday, April 18th 6:00 PM www.twitch.tv/banji3001live Thursday, April 18th 8:30 PM www.twitch.tv/diaelffin Friday, April 19th 6:00 PM www.twitch.tv/wolfheart738 Friday, April 19th 10:00 PM www.twitch.tv/futurecoplgf Saturday, April 20th 2:00 PM www.twitch.tv/mntdewmania Saturday, April 20th 8:00 PM www.twitch.tv/usmcsky Sunday, April 21st 1:00 PM www.twitch.tv/trillibytes S
2019-04-18 12:12 UTC · Community Announcements · SamTheBay
We are super excited that Privateers is finally live to early access this morning. It has been a long 4 year journey, but we are super excited to finally share our passion project with everyone. We are looking forward to having adventures and journeys with you all whether you choose to be a pirate scourge of the seas or to uphold the law for king and country. -Sam
2019-04-13 23:31 UTC · Community Announcements · Kurt A Taylor
We have a date! On April 18th, you will be able to download, play, fight monsters, collect loot, and most likely, Die! We at Monster Tree are super excited to start sharing our game with everyone out there.
Full appinfo as delivered by Steam PICS, changenumber 34568600. Also at /api/app/903180/raw.