Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:28 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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12 December 2024 05:49 UTC · Community Announcements · PJSim Games
FINALLY, the update number we've slowly been working towards, 2.2.2! If only I was still 22 years old, but today was actually my birthday, so it's 23 instead. Yep... any other Steam games where the developer announces their own birthday in the patch notes? Just goes to show you the rawness and boundary breaking creative thinking that goes into STS. If you wanna get me a present, gift the game to your friends! CHANGELOG Fixed an oversight that prevented new players from moving the cursor up on the pause menu. A very strange issue that I unfortunately can't explain without spoiling unlockables,
7 December 2024 07:10 UTC · Community Announcements · PJSim Games
Hey, hope you're having a nice holiday season! Here are two little changes - one that reminds you to always use protection, and another that gives PJSim a BBL (Better Business Logo). CHANGELOG Unpacked the game's executable to stop false positives. The game engine I use has a known issue where its packed .exe files can cause false positives, and STS was no exception - it should now be fixed. Updated PJSim Games logo. I made a new logo to replace the old one I made back in 2021, check it out on the credits screen! It's inspired by the glossy logos and designs of the 2000s and early 2010s. I'd a
31 March 2024 08:27 UTC · Community Announcements · PJSim
Welcome to 2024!!! You thought I'd finally left? Nah, Steven the Sperm forever, baby! If STS was an actual child, it'd be in kindergarten or first grade by now, and much like that theoretical child, STS has been getting better and better over the years! So for this update, I figured I'd keep that development up by adding some pretty sweet quality of life improvements to the game's more system-level stuff. CHANGELOG Major Changes PAUSING! You can now pause the game using ESC on keyboard or Menu on controller! From there, you'll see a menu which lets you resume from being paused, restart the sta
12 September 2023 17:00 UTC · Community Announcements · PJSim
So. You know what day it is. That's right, you read the title, It's National Gamer Day!!!!! YIPPPEEEEEEEEEE!!! ...or wait, It's Steven the Sperm's fifth anniversary here on Steam! {STEAM_CLAN_IMAGE}/33511339/fcb74d81f31578fce5d1dcb0c2d9fc678877468b.png I've said it before and I'll say it again - this whole experience has been super cool, and I thank all of you for coming out of nowhere and playing. I hope STS has provided hours of sometimes-rage-inducing but satisfying and challenging gameplay, and I always love seeing videos and screenshots and reviews of the game, and even bug reports to hel
18 August 2023 18:45 UTC · Community Announcements · PJSim Games
If you think about it, every birth is an achievement. So for this update, take a second to reflect and look back on everything you've achieved: CHANGELOG Achievements you've unlocked will refresh with Steam once you enter the Achievements screen on the Extras menu. Thanks to player "Duck" for letting me know about issues with the achievements. I too can relate to playing certain games, working hard to get an achievement, then not having them unlock with the online service... so hopefully this update will provide at least some way to fix things if that happens. Let me know! And thanks to everyo
18 August 2023 08:03 UTC · Community Announcements · PJSim Games
Never would've thought there'd be two updates in a row dedicated to the cursor, but it is what is... CHANGELOG You can now toggle whether the cursor will hide itself when buttons are pressed. This is set off by default. Ingame cursor will no longer jitter when its visible while the screen is moving. If cursor hiding is enabled, the cursor will no longer disappear when pressing buttons to navigate certain menus. While leaving the Options or Extras menu, you can no longer interrupt the process by picking an option while the button sound plays. Very niche update, but one nonetheless. I only ever
14 August 2023 22:08 UTC · Community Announcements · PJSim Games
This update will help keep your pointer in your pants... or window... or whatever. CHANGELOG The cursor will now become invisible if any button is pressed. Now you don't have to move it offscreen! You can now choose whether to use STS's cursor or the system default. - go to "Options", "Controls", and tick the "Use System Cursor" box at the bottom of the screen. I remember I thought it was so cool when I first implemented that custom cursor, but I realize now that some people might have their own cursors they'd want to use, whether for fun or for usability/accessibility. You can now manually st
31 May 2023 21:20 UTC · Community Announcements · PJSim Games
Whew, it's been an busy 10ish days for STS updates! I'm back with yet another save data update, and I know at this point you might want someone to save you from the save data updating, but I promise this is the last one, and it helps enable something pretty cool... that being Linux support! Read on: CHANGELOG Linux support using the Proton Compatibility Layer! This requires yet another save data update, so much like last time, existing players will see another popup informing them that their save data has been updated. Proton didn't like the way data was saved in the previous versions, so it c
26 May 2023 04:37 UTC · Community Announcements · PJSim Games
Another update so soon? Yep. Insert sex joke about a "refractory period" here. Consider this the "save data" update, but also the "apology" update, as you'll see. CHANGELOG Major Changes: Moved Save Data location. Note that players who've played the game before this version will see a popup when starting the game, informing them that their data has been moved. The old location was in a "Save Data" folder in the game's directory, which could cause access issues for certain machines and prevents muliple user profiles for the same PC, so it's been moved to %Appdata%/PJSim/Steven the Sperm. Steam
21 May 2023 01:31 UTC · Community Announcements · PJSim Games
Did you know that there's no limit to how long sperm can be stored when frozen, as long as it's properly stored inside liquid nitrogen? Well, while I don't think liquid nitrogen has anything to do with it, Steven the Sperm is still here for a 2023 update! CHANGELOG You can now disable the sound that plays when the dash meter is filled (the slurping noise). Change it under "Options", "Gameplay", and "Dash Meter Fill Sound". Stage 3: Fixed enemies not spawning under certain conditions, and removed a loose mobile spermicide that was stuck in a wall. Stage 4: Fixed enemies not spawning under certa
20 August 2022 01:02 UTC · Community Announcements · PJSim
It takes 6 months to develop a baby, but it took about a year of on-and-off work to bring you this update, so that must mean it's twice as good as an actual human child! …or maybe that's not a good way to phrase it, but you get the picture. But yep, you saw the title - Steven the Sperm has now reached version 2.0! Lots of games don't even reach that point! I bet you're wondering what this means - well without further ado, I present you with: THE CHANGELOG Major Changes ENGINE UPDATE! Steven the Sperm now uses the Clickteam Fusion 2.5+ engine! My greater experience with this engine allows me to
18 August 2022 21:51 UTC · Community Announcements · PJSim
This is a somewhat serious and important announcement, but it does spoil/hint at something coming in the future, so: IF YOU DON'T CARE ABOUT THE MAC VERSION OF STS, THEN DON'T READ THIS ANNOUNCEMENT ANY FURTHER! But for the rest of you... hi. Let me get straight to the point: Support for macOS will be dropped for future versions of Steven the Sperm from here on out. "Why?", you may ask. Well - and this part of the spoiler I was referring to - there's going to be some engine changes to STS that will provide great benefits to the game. The problem is that this engine, unlike the Unity engine STS
24 July 2022 20:48 UTC · Community Announcements · PJSim
What's hanging my spermatozoas and spermatozosos, here's a very quick little update to address some minor things. CHANGELOG The default color for the objects is now slightly brighter than the stage. This helps make the visuals a bit more diverse. This change will only affect new players, so existing ones will have to change the color manually if they want it. Updated the some of the hints in the 5 Challenges stage. Better theming on the Options screen. The background is now a blanket (like how the extras screen is bedsheets), and the sliders are Steven's head instead of being generic boring ci
22 August 2021 18:46 UTC · Community Announcements · Perfect Acorn
So, funny story... I tried opening the code to STS in an older version of Unity just to see if I could, and it ended up corrupting a bunch of stuff. Uhh... duh! I'm surprised my sperm won the race lmao. Luckily, I had a backup of 1.3.5, so applying the fixes since then was no problem. Aside from that: Changelog: Removed some more weird old debug code - I think I've managed to get it all by now. Removed unnecessary logos. I removed that stupid "only quality code!" splash and the intro for my old gamedev group. This makes the game smaller by about 10 MB! Woohoo! Updated credits. Simplified thing
27 April 2021 17:34 UTC · Community Announcements · Perfect Acorn
Thought I was dead? Nope, I've just been busy with college... STS has been deposited in the sperm bank for the time being. Consider this update like me going back to update the container label. CHANGELOG: Updated Unity editor version to 2021.1.4f1. Wow, that's an entire 1.7 increase in version number! ...idk if it'll actually make anything better or worse, but ya know. This'll add official support for Apple Silicon Macs, because I know SOOO many people are buying those just so they can play Steven the Sperm on it. Updated dates to 2021. Removed dead Perfect Acorn Twitter link. Redrew some face
Full appinfo as delivered by Steam PICS, changenumber 34841596. Also at /api/app/928350/raw.
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