Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:35 UTC.
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2022-08-07 16:58 UTC · Community Announcements · JB
Hi everyone. Quick update here, after internal discussion, we decided to remove this game as well as one other of our older titles for sale on Steam. Existing owners are not effected and can keep the game in perpetuity. All in all we didn't feel like these titles represented the quality of the brand or were fair to continue to sell to consumers, as represented by their public reviews and very low sales. These were games developed as amateurs at the time around half a decade ago, and we don't feel they were good enough titles to continue to distribute. We have no plans to remove any other title
2020-04-09 03:55 UTC · Community Announcements · Bonesy
Hi everyone, This is a post seemingly out of nowhere, but we wanted to address some stuff about the game since it's release. First off, we realize we made a mistake in how we rolled out this project. It's something both us (as the publisher) and the developer themselves really deeply regret. We were excited to release the game coming off of the last project we had worked on, and in that excitement, we obviously missed a lot. A lot doesn't cover it. We amateurishly tried going through a 3 day QA prior to the original release, but that clearly wasn't even remotely enough; we made a big mistake i
2019-09-20 05:01 UTC · Community Announcements · Bonesy
Hello everyone, We are aware from our Discord server that some people where experiencing odd behavior with saving and roll-back. We recently rolled out a patch today, 9/20, aimed at addressing this behavior. It will not require a new game for games created after the last overhaul update or anything as well. Most of these effects will not be noticeable, but a significant amount of code behind the scenes has been overhauled so save/load rollback will not cause data to be lost. Part of this was mainly because of how scene calls were initiated from the Quick Maps menu, but this was observed with a
2019-09-02 08:02 UTC · Community Announcements · Bonesy
Hello everyone, We're very happy to say the overhaul patch is now live. Below you will find a changelog detailing every we've changed in the game (it's quite a lot). (there is a pop-up in game that says this, but for those who clicked it without reading, old save files DO NOT work with this newest version! YOU NEED TO START A NEW GAME) (Steam Only) - Added Trading Cards Added "Easy Mode" in options to skip battles. Added version indicator + indicator for if patch is installed Adding ability to sell items at most vendors Added "bulk" selection for both banks & for the new sell option when selec
2019-08-27 21:45 UTC · Community Announcements · Bonesy
Hello everyone, First and foremost, we are very sorry for the lack of updates on our part regarding the overhaul update. We wanted to say that we have not abandoned the project and are sorry for the lack of communication. We have still been very active in our Discord server in regards to inquiries, as well by email. During this period of time, we have been working on this update, fixing as much stuff as possible. We are very happy to say there has been an extremely significant overhaul to many interfaces, mechanics, and lots of other miscellaneous fixes during this time. We do feel we made a s
2019-05-31 03:24 UTC · Community Announcements · Bonesy
Hello everyone, Two updates today. First off (and most importantly), we're not fully sure what happened but Steam seems to have had an issue for some people which has caused files to incorrectly download; this has resulted in save file corruption for certain people, as its been reported to us. If this happens to you, go to the game in your games library, right click, click properties -> local files -> verify integrity of game cache. We're not sure if this'll fix things for everyone, but for some people it seems to have. If this does not fix it, you may need to start a new game. Secondly, we wa
2019-05-24 04:45 UTC · Community Announcements · Bonesy
Hello everyone, IMPORTANT: YOU WILL MORE THAN LIKELY NEED TO START A NEW GAME TO SEE THE EFFECTS OF THE MOST RECENT PATCH. Over the past 12 hours or so, a decent amount of bugs have been reported to us, as well as some feedback. We try our best to address and fix all feedback within 12 hours of receiving it; this often means that we will get multiple bugfixes out in the same hour, which would explain why there's been so many hotfixes / updates today. We are hyper-attentive to all bugs reported to us and try our best to fix them as quickly as possible. You can report bugs to us (or just talk wi
2019-05-23 16:09 UTC · Community Announcements · Bonesy
Hello everyone! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/12668505/d2233e344baa4bda97b4475505472111cba9c83f.jpg Happy to say that our latest project, VN/RPG hybrid An Adventurer's Tale, is now live on Steam!!! You can pick it up here for 15% off for the next week: https://store.steampowered.com/app/942580/An_Adventurers_Tale/ and also grab the free 18+ mature patch if you're over 18: https://store.steampowered.com/app/1060520/An_Adventurers_Tale__Mature_Content_Patch/ Happy adventuring!
2019-05-22 19:32 UTC · Community Announcements · Bonesy
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33969839/bced6b18604b55e77bd348a879713c8ddfbddac4.png Finally, FINALLY our release build has been approved by Valve. Our official release will be tomorrow, 5/23 at 12 PM EST / 9 AM PST. Mark it down! We will be launching with a 15% discount. We're very excited to finally be launching. We hope you all will enjoy the game!
2019-05-21 08:22 UTC · Community Announcements · Bonesy
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33969839/a3effca884c425ea7009e7a76e780f4016f2e06e.png Hello, We are happy to say we have launched a pre-release copy of the game on Itch while we wait for Steam. Please note that the game is currently full price on Itch. It WILL launch with a 15% discount on Steam once Valve approves everything. The sale will then be mirrored to Itch during the same timeframe the sale runs on Steam. As a note, this build does not feature Steam-exclusive things which are going to be in the Steam build (i.e. Steam Achievements). That said, we are
2019-05-19 04:27 UTC · Community Announcements · Bonesy
Hey guys, Finally, finally the saga that has been the tumultuous (to say the least) development of the project is about done. With this, however, comes good and bad news. A lot of people were wondering why the game hasn't been approved yet - this is partially our fault, so we'll explain. So bad news first, then good news. Basically, first off as a precursor, you'll notice the screenshots we've uploaded to the store page are almost entirely new. You might be wondering why. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33969839/f524366ed9805efaec198f9502662482d9c57746.png Th
2019-05-07 03:47 UTC · Community Announcements · Bonesy
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33969839/a234febf99cbf1158e24f869b26b1b13fde3129f.jpg Hello everyone! Just dropping in for a quick update. We are still waiting for build approval right now, however we have good news! The mature/adult patch for the game has been approved, and will launch free alongside the game. While we're waiting for Valve's approval, we're just doing some QA/balancing and editing. Hopefully Valve will get done soon. Honestly, we have no idea how the mature patch was approved before the main game, but we're glad that we won't have any conten
2019-04-29 18:53 UTC · Community Announcements · Bonesy
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33969839/170fe7448c85775ab311163239e4714016e5324f.jpg Hello everyone! Just a quick update to let everyone know that we're submitting the game (and the free Mature Patch DLC) for review on Steam this week. We probably expect the review time to take about 5-8 days on Valve's end (unless, there's issues with the review, knock on wood). Once the review period is over we'll be able to release right away. Thank you for your patience and onward to the release!
2019-04-09 22:17 UTC · Community Announcements · Bonesy
Hello everyone, As we said in our last post, we originally wanted to put out An Adventurer's Tale on April 15th, and we were progressing well toward that goal. However, a very unexpected adversity has come up in one of the developer's families, which has interrupted our development schedule with the additional content we wanted to implement in the game. This adversity has essentially come out of nowhere, and for the time being has essentially disrupted the life of the developer involved. While the developer himself is fine, the situation requires some attention and figuring out on their end. H
2019-03-17 18:27 UTC · Community Announcements · Bonesy
Hi everyone, Just letting everyone know we're pushing back the release slightly to April 15th, which is our new tentative release date. We had originally planned to release the game in march, but we feel that the game in its current state could use a bit more work; we're going to work on balancing, QA, and adding a bit more content in the meantime. Feel free to let us know if you have any questions! Our twitter is: https://twitter.com/TopHatStudiosEN and our discord is: https://discord.gg/yy7javF
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/942580/raw.
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