fix bug
- Fixed game data may be read incorrectly in some system languages.
This is a pixel-art simulation game in which the player runs a shop, together with RPG adventures. In Goblin’s Shop, the player is a goblin who has been bullied by humans and he always wants to get it even. So he decided to sell weapons, armors and potions to other monsters.
| App ID | 942900 |
|---|---|
| App type | Game |
| Developer | CYCLOPS |
| Publisher | CYCLOPS, Light of Creators |
| Homepage | http://fstoke.me/goblinxshop/ |
| Release date | 18 April 2019 |
| Original release | 16 November 2018 |
| Release state | released |
| Localized names | tchinese 哥布林的道具屋 schinese 哥布林的道具屋 |
| Store page | store.steampowered.com/app/942900 |
| Last store refresh | 9 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Goblin's Shop.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 21:54 UTC | $6.99 | $6.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 7180474 | 12 August 2021 16:47 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 942901 | windows | 426.37 MB | 55.67 MB | 5756602585270627114 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 7180474 | public | 12 August 2021 16:47 UTC | 9 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:54 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Fixed game data may be read incorrectly in some system languages.
fix bug
-------------------------------------------------------- - Upgrade the development tool version - Remove the summon totem function in the adventure scene - Add totem training center - Fix the bug that can't play reward video AD
- Add rune stone feature - Remove partial function in adventure scene - Fix partial bugs
- Add new feature: challenge human hero - Player will be able to restart a new game and increase the difficulty after kills the final boss - Increase the CD remain time UI display - Add new attribute: Stun Resistance - Fix partial of UI display error
- Add a new place: job center in square scene. - Add a new quest type: challenge human heroes. - Fix bugs
- Player is able to hide the original image of monster in the operating table now. - Player is able to call the expedition back now. - The output materials of the dismantler or material exchanger will be auto-collected now. - The vending machine won't be broke by a pissed customer now. - If there is no item in a chest, it will be display as open status now. - Player is able to skip the partial of tutorial now. - Increase the goblin's skill effect: Adventurer & Picker - The period of employee's salary has been changed to 7 days now, and reduce the value lower. - The game time will keep elapsing
- Add "game time" feather - Add a button to switch auto-hauling new crafted items on the shelf. - Add a button to switch allow companions drink potion or not. - When dismantling or dumping items, player is able to press Ctrl, Alt, Shift key to trigger multiple items by special logic. - Change the time unit of daily report and employee salary to game time. - Halve the employee salary. - Change the maximum potions of monsters to 8. - Change to long-press gesture to trigger carriage. - The illusion will follow his master now. - Change the time unit of tavern, HR center, material shop to game time
We don’t really do themes for Unknown Pleasures, but sometimes the fates mess up and it sort of happens anyway. This week features the usual variety you’ve surely come to expect from our selection of the best new indie games on Steam, but fans of commerce ought to be particularly tickled. There, see? We can do an intro without banging on about what time of year it is, or weird allusions to my private life. We just choose not to. Owning the means of production this week: art history, baby dragons, and demonic denial. (more…)
v1.4.2 change logs -------------------------------------------------------- - Add color dropper function in the drawing-board dialog - Player is able to press Enter keypad to trigger nearby objects in adventure - Player is able to adjust the position of all dialog windows - Adjust the customer AI: Customer will visit a random facility / shelf first, after that, seek for the closest one. - Adjust partial dialog text font size. - Add hotkey description in tutorial panel. - Remove stamina restriction - Fix the bug that the number of crafting item is not saved. - Fix the bug that player can't see
The Game is Released Today! The Game is Released Today! The Game is Released Today! It's important! So I speak 3 times... :p
Full appinfo as delivered by Steam PICS, changenumber 35945899. Also at /api/app/942900/raw.
{
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"original_release_date": "1542355200",
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"extended": {
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"config": {
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"depots": {
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}