Joystick
https://i.imgur.com/wg82AgP.jpg Now you can use joystick to control the game.
Manage a squad of three heroes in the turn-based tactical game with card management.
| App ID | 951190 |
|---|---|
| App type | Game |
| Developer | Anatoliy Sidorov |
| Publisher | Anatoliy Sidorov |
| Homepage | https://vk.com/ancient_lands_the_tsar_awakening |
| Release date | 30 April 2019 |
| Original release | 30 April 2019 |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/951190 |
| Last store refresh | 10 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | AncientLands.exe | windows |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 21:55 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 4135644 | 24 August 2019 11:32 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 951191 | windows | 993.25 MB | 306.11 MB | 6193177725641408499 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 4135644 | public | 24 August 2019 11:32 UTC | 10 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:55 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
https://i.imgur.com/wg82AgP.jpg Now you can use joystick to control the game.
https://i.imgur.com/u5hUk3h.jpg Annoying bug with camera when it moves into a corner and you can't stop it is fixed. It was happened when you used keyboard controls and some game events started and after that camera infinitely moved.
https://i.imgur.com/uC7SLr3.jpg 1) When you select the "Blade Tempest" card, all enemies that will be damaged will be highlighted. 2) There is new page with parameters description of cards in the Information window. 3) Hotkeys 1-5 show the big preview of cards if you pressed and hold on.
https://i.imgur.com/Cl9uZdV.jpg Now you can use keyboard buttons to control camera: 1) W and S - to zoom in and out. 2) A and D - to rotate camera. 3) Arrows - to move camera. And also use 1, 2, 3, 4, 5 buttons to select a card when hero is selected.
Since I did the game anounce a lot of people asked about is this game a clone of "Metal gear acid" (MGA) or "Warhammer 40k: Spacewolf" (W40kS)? Answer is no, it's not a clone. In these games there are basic very similar things — turn based battles and cards with a deck instead of weapons, but there are a lot of differences. At first in "Ancient lands: the Tsar awakening" (ALTTA) there's no effort system, all heroes do movements and actions during their turn and all enemies do their stuff in enemy turn. The next difference is movement. In MGA and W40kS heroes use cards to walk and it means that
Hi everyone, It was long time without any news but I don't want to post any things about how I moved some buttons little bit left or right and so on. Actually a lot of work is done and will be. But today there is something interesting to show and it's how the bestiary screen was done. https://i.imgur.com/SFkhM3F.jpg In the most situation I start work from sketch. Sometimes 3D model has a lot of differences from sketch. You can see that right side has objects that sketch hasn't. This is because in 3D you already see that this screen is too simple when it stays near others and it needs something
Full appinfo as delivered by Steam PICS, changenumber 37129954. Also at /api/app/951190/raw.
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